diff --git a/src/gallium/drivers/iris/iris_binder.c b/src/gallium/drivers/iris/iris_binder.c index 1b1c78380bb..02b0fab50d0 100644 --- a/src/gallium/drivers/iris/iris_binder.c +++ b/src/gallium/drivers/iris/iris_binder.c @@ -90,13 +90,22 @@ iris_binder_reserve_3d(struct iris_batch *batch, } } +/* Avoid using offset 0, tools consider it NULL */ +#define INIT_INSERT_POINT 64 + void iris_init_binder(struct iris_binder *binder, struct iris_bufmgr *bufmgr) { binder->bo = iris_bo_alloc(bufmgr, "binder", BINDER_SIZE, IRIS_MEMZONE_BINDER); binder->map = iris_bo_map(NULL, binder->bo, MAP_WRITE); - binder->insert_point = 64; // XXX: avoid null pointer, it confuses tools + binder->insert_point = INIT_INSERT_POINT; +} + +bool +iris_binder_is_empty(struct iris_binder *binder) +{ + return binder->insert_point <= INIT_INSERT_POINT; } void diff --git a/src/gallium/drivers/iris/iris_binder.h b/src/gallium/drivers/iris/iris_binder.h index ea455dd5cfd..dbb010693f5 100644 --- a/src/gallium/drivers/iris/iris_binder.h +++ b/src/gallium/drivers/iris/iris_binder.h @@ -49,6 +49,7 @@ struct iris_binder }; void iris_init_binder(struct iris_binder *binder, struct iris_bufmgr *bufmgr); +bool iris_binder_is_empty(struct iris_binder *binder); void iris_destroy_binder(struct iris_binder *binder); uint32_t iris_binder_reserve(struct iris_batch *batch, unsigned size); void iris_binder_reserve_3d(struct iris_batch *batch, diff --git a/src/gallium/drivers/iris/iris_context.h b/src/gallium/drivers/iris/iris_context.h index 6ebb595b798..aecced3d05c 100644 --- a/src/gallium/drivers/iris/iris_context.h +++ b/src/gallium/drivers/iris/iris_context.h @@ -86,6 +86,12 @@ struct blorp_params; #define IRIS_DIRTY_CONSTANTS_FS (1ull << 39) #define IRIS_DIRTY_DEPTH_BUFFER (1ull << 40) #define IRIS_DIRTY_WM (1ull << 41) +#define IRIS_DIRTY_BINDINGS_VS (1ull << 42) +#define IRIS_DIRTY_BINDINGS_TCS (1ull << 43) +#define IRIS_DIRTY_BINDINGS_TES (1ull << 44) +#define IRIS_DIRTY_BINDINGS_GS (1ull << 45) +#define IRIS_DIRTY_BINDINGS_FS (1ull << 46) +#define IRIS_DIRTY_BINDINGS_CS (1ull << 47) struct iris_depth_stencil_alpha_state; diff --git a/src/gallium/drivers/iris/iris_draw.c b/src/gallium/drivers/iris/iris_draw.c index 8028c2b476b..c359c020c35 100644 --- a/src/gallium/drivers/iris/iris_draw.c +++ b/src/gallium/drivers/iris/iris_draw.c @@ -54,6 +54,15 @@ iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) // XXX: ^^^ iris_update_compiled_shaders(ice); + + if (iris_binder_is_empty(&batch->binder)) { + ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS | + IRIS_DIRTY_BINDINGS_TCS | + IRIS_DIRTY_BINDINGS_TES | + IRIS_DIRTY_BINDINGS_GS | + IRIS_DIRTY_BINDINGS_FS; + } + iris_binder_reserve_3d(batch, ice->shaders.prog); ice->vtbl.upload_render_state(ice, batch, info); diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index 6fca2d20217..8015da7b362 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -984,8 +984,6 @@ struct iris_surface { /** The resource (BO) holding our SURFACE_STATE. */ struct pipe_resource *surface_state_resource; unsigned surface_state_offset; - - // uint32_t surface_state[GENX(RENDER_SURFACE_STATE_length)]; }; static struct pipe_surface * @@ -1079,7 +1077,7 @@ iris_set_sampler_views(struct pipe_context *ctx, ice->state.num_textures[stage] = count; - // XXX: ice->state.dirty |= (IRIS_DIRTY_BINDING_TABLE_VS << stage); + ice->state.dirty |= (IRIS_DIRTY_BINDINGS_VS << stage); } static void @@ -1349,6 +1347,9 @@ iris_set_framebuffer_state(struct pipe_context *ctx, ice->state.cso_depthbuffer = cso_z; ice->state.dirty |= IRIS_DIRTY_DEPTH_BUFFER; + + /* Render target change */ + ice->state.dirty |= IRIS_DIRTY_BINDINGS_FS; } static void @@ -1396,6 +1397,9 @@ iris_set_constant_buffer(struct pipe_context *ctx, pipe_resource_reference(&cbuf->resource, NULL); pipe_resource_reference(&cbuf->surface_state_resource, NULL); } + + // XXX: maybe not necessary all the time...? + ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS << stage; } static void @@ -2458,17 +2462,19 @@ iris_upload_render_state(struct iris_context *ice, } } - if (1) { // XXX: DIRTY BINDINGS - const struct iris_binder *binder = &batch->binder; + struct iris_binder *binder = &batch->binder; - for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) { + for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) { + if (dirty & (IRIS_DIRTY_BINDINGS_VS << stage)) { iris_emit_cmd(batch, GENX(3DSTATE_BINDING_TABLE_POINTERS_VS), ptr) { ptr._3DCommandSubOpcode = 38 + stage; ptr.PointertoVSBindingTable = binder->bt_offset[stage]; } } + } - for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) { + for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) { + if (dirty & (IRIS_DIRTY_BINDINGS_VS << stage)) { iris_populate_binding_table(ice, batch, stage); } }