genxml/gen6: Fix the length of 3DSTATE_WM

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2016-08-05 22:28:26 -07:00
parent 3ddb6f6e2a
commit cca95a7bd6
1 changed files with 2 additions and 2 deletions

View File

@ -1365,12 +1365,12 @@
<field name="VS Function Enable" start="160" end="160" type="bool"/>
</instruction>
<instruction name="3DSTATE_WM" bias="2" length="3">
<instruction name="3DSTATE_WM" bias="2" length="9">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="DWord Length" start="0" end="7" type="uint" default="7"/>
<field name="Kernel Start Pointer[0]" start="38" end="63" type="offset"/>
<field name="Single Program Flow (SPF)" start="95" end="95" type="uint"/>
<field name="Vector Mask Enable (VME)" start="94" end="94" type="uint"/>