i965/fs: Rip struct brw_wm_compile out of the visitors and generators.

Instead, just pass the key and prog_data as separate parameters.

This moves it up a level - one step further toward getting rid of it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
This commit is contained in:
Kenneth Graunke 2014-05-14 00:41:41 -07:00
parent 2d4ac9b5b8
commit cca6dc9f0f
9 changed files with 33 additions and 28 deletions

View File

@ -26,8 +26,11 @@
#include "brw_blorp.h"
brw_blorp_eu_emitter::brw_blorp_eu_emitter(struct brw_context *brw)
: mem_ctx(ralloc_context(NULL)), c(rzalloc(mem_ctx, struct brw_wm_compile)),
generator(brw, mem_ctx, c, NULL, NULL, false)
: mem_ctx(ralloc_context(NULL)),
generator(brw, mem_ctx,
rzalloc(mem_ctx, struct brw_wm_prog_key),
rzalloc(mem_ctx, struct brw_wm_prog_data),
NULL, NULL, false)
{
}

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@ -182,7 +182,6 @@ private:
fs_inst *emit_cmp(int op, const struct brw_reg &x, const struct brw_reg &y);
void *mem_ctx;
struct brw_wm_compile *c;
exec_list insts;
fs_generator generator;
};

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@ -3105,7 +3105,8 @@ fs_visitor::run()
const unsigned *
brw_wm_fs_emit(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_fragment_program *fp,
struct gl_shader_program *prog,
unsigned *final_assembly_size)
@ -3128,7 +3129,7 @@ brw_wm_fs_emit(struct brw_context *brw,
/* Now the main event: Visit the shader IR and generate our FS IR for it.
*/
fs_visitor v(brw, mem_ctx, c, prog, fp, 8);
fs_visitor v(brw, mem_ctx, key, prog_data, prog, fp, 8);
if (!v.run()) {
if (prog) {
prog->LinkStatus = false;
@ -3142,7 +3143,7 @@ brw_wm_fs_emit(struct brw_context *brw,
}
exec_list *simd16_instructions = NULL;
fs_visitor v2(brw, mem_ctx, c, prog, fp, 16);
fs_visitor v2(brw, mem_ctx, key, prog_data, prog, fp, 16);
if (brw->gen >= 5 && likely(!(INTEL_DEBUG & DEBUG_NO16))) {
if (!v.simd16_unsupported) {
/* Try a SIMD16 compile */
@ -3161,18 +3162,18 @@ brw_wm_fs_emit(struct brw_context *brw,
const unsigned *assembly = NULL;
if (brw->gen >= 8) {
gen8_fs_generator g(brw, mem_ctx, c, prog, fp, v.do_dual_src);
gen8_fs_generator g(brw, mem_ctx, key, prog_data, prog, fp, v.do_dual_src);
assembly = g.generate_assembly(&v.instructions, simd16_instructions,
final_assembly_size);
} else {
fs_generator g(brw, mem_ctx, c, prog, fp, v.do_dual_src);
fs_generator g(brw, mem_ctx, key, prog_data, prog, fp, v.do_dual_src);
assembly = g.generate_assembly(&v.instructions, simd16_instructions,
final_assembly_size);
}
if (unlikely(brw->perf_debug) && shader) {
if (shader->compiled_once)
brw_wm_debug_recompile(brw, prog, &c->key);
brw_wm_debug_recompile(brw, prog, key);
shader->compiled_once = true;
if (start_busy && !drm_intel_bo_busy(brw->batch.last_bo)) {

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@ -251,7 +251,8 @@ public:
fs_visitor(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
unsigned dispatch_width);
@ -494,7 +495,6 @@ public:
void visit_atomic_counter_intrinsic(ir_call *ir);
struct gl_fragment_program *fp;
struct brw_wm_compile *c;
const struct brw_wm_prog_key *const key;
struct brw_wm_prog_data *prog_data;
unsigned int sanity_param_count;
@ -598,7 +598,8 @@ class fs_generator
public:
fs_generator(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *prog,
struct gl_fragment_program *fp,
bool dual_source_output);
@ -701,7 +702,6 @@ private:
struct gl_context *ctx;
struct brw_compile *p;
struct brw_wm_compile *c;
const struct brw_wm_prog_key *const key;
struct brw_wm_prog_data *prog_data;
@ -725,7 +725,8 @@ class gen8_fs_generator : public gen8_generator
public:
gen8_fs_generator(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *prog,
struct gl_fragment_program *fp,
bool dual_source_output);
@ -788,7 +789,6 @@ private:
void patch_discard_jumps_to_fb_writes();
struct brw_wm_compile *c;
const struct brw_wm_prog_key *const key;
struct brw_wm_prog_data *prog_data;
const struct gl_fragment_program *fp;

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@ -38,15 +38,16 @@ extern "C" {
fs_generator::fs_generator(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *prog,
struct gl_fragment_program *fp,
bool dual_source_output)
: brw(brw), c(c), key(&c->key), prog(prog), fp(fp), dual_source_output(dual_source_output), mem_ctx(mem_ctx)
: brw(brw), key(key), prog_data(prog_data), prog(prog), fp(fp),
dual_source_output(dual_source_output), mem_ctx(mem_ctx)
{
ctx = &brw->ctx;
prog_data = &c->prog_data;
p = rzalloc(mem_ctx, struct brw_compile);
brw_init_compile(brw, p, mem_ctx);

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@ -2955,17 +2955,16 @@ fs_visitor::resolve_bool_comparison(ir_rvalue *rvalue, fs_reg *reg)
fs_visitor::fs_visitor(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
unsigned dispatch_width)
: backend_visitor(brw, shader_prog, &fp->Base, &c->prog_data.base,
: backend_visitor(brw, shader_prog, &fp->Base, &prog_data->base,
MESA_SHADER_FRAGMENT),
key(&c->key),
key(key), prog_data(prog_data),
dispatch_width(dispatch_width)
{
this->c = c;
this->prog_data = &c->prog_data;
this->fp = fp;
this->mem_ctx = mem_ctx;
this->failed = false;

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@ -181,7 +181,8 @@ bool do_wm_prog(struct brw_context *brw,
c->key.persample_shading,
&fp->program);
program = brw_wm_fs_emit(brw, mem_ctx, c, &fp->program, prog, &program_size);
program = brw_wm_fs_emit(brw, mem_ctx, &c->key, &c->prog_data,
&fp->program, prog, &program_size);
if (program == NULL) {
ralloc_free(mem_ctx);
return false;

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@ -92,7 +92,8 @@ struct brw_wm_compile {
*/
const unsigned *brw_wm_fs_emit(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_fragment_program *fp,
struct gl_shader_program *prog,
unsigned *final_assembly_size);

View File

@ -37,15 +37,15 @@ extern "C" {
gen8_fs_generator::gen8_fs_generator(struct brw_context *brw,
void *mem_ctx,
struct brw_wm_compile *c,
const struct brw_wm_prog_key *key,
struct brw_wm_prog_data *prog_data,
struct gl_shader_program *shader_prog,
struct gl_fragment_program *fp,
bool dual_source_output)
: gen8_generator(brw, shader_prog, fp ? &fp->Base : NULL, mem_ctx),
c(c), key(&c->key),
key(key), prog_data(prog_data),
fp(fp), dual_source_output(dual_source_output)
{
prog_data = &c->prog_data;
}
gen8_fs_generator::~gen8_fs_generator()