shader-packing

This commit is contained in:
Eric Anholt 2018-12-07 16:51:12 -08:00
parent 09ad0d870c
commit cc6a5e937b
1 changed files with 2 additions and 1 deletions

View File

@ -376,7 +376,8 @@ struct v3d_context {
*/
struct u_upload_mgr *uploader;
/* State uploader used inside the driver. This is for packing bits of
* long-term state inside buffers.
* long-term state inside buffers, since the kernel interfaces
* allocate a page at a time.
*/
struct u_upload_mgr *state_uploader;