vc4: Add support for 5551 textures.
This keeps us from promoting them up to 8888, at the cost of not being color-renderable.
This commit is contained in:
parent
ef874ee450
commit
cbb532429b
|
@ -94,9 +94,8 @@ static const struct vc4_format vc4_format_table[] = {
|
||||||
FORMAT(B4G4R4A4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, X)),
|
FORMAT(B4G4R4A4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, X)),
|
||||||
FORMAT(B4G4R4X4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, 1)),
|
FORMAT(B4G4R4X4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, 1)),
|
||||||
|
|
||||||
/* It looks like 5551 in the hardware is the other way around from
|
FORMAT(A1B5G5R5_UNORM, NO, RGBA5551, SWIZ(X, Y, Z, W)),
|
||||||
* gallium.
|
FORMAT(X1B5G5R5_UNORM, NO, RGBA5551, SWIZ(X, Y, Z, 1)),
|
||||||
*/
|
|
||||||
|
|
||||||
FORMAT(A8_UNORM, NO, ALPHA, SWIZ(0, 0, 0, W)),
|
FORMAT(A8_UNORM, NO, ALPHA, SWIZ(0, 0, 0, W)),
|
||||||
FORMAT(L8_UNORM, NO, ALPHA, SWIZ(W, W, W, 1)),
|
FORMAT(L8_UNORM, NO, ALPHA, SWIZ(W, W, W, 1)),
|
||||||
|
|
|
@ -149,6 +149,7 @@ write_texture_border_color(struct vc4_job *job,
|
||||||
PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
|
PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
|
||||||
break;
|
break;
|
||||||
case VC4_TEXTURE_TYPE_RGBA4444:
|
case VC4_TEXTURE_TYPE_RGBA4444:
|
||||||
|
case VC4_TEXTURE_TYPE_RGBA5551:
|
||||||
util_pack_color(storage_color,
|
util_pack_color(storage_color,
|
||||||
PIPE_FORMAT_A8B8G8R8_UNORM, &uc);
|
PIPE_FORMAT_A8B8G8R8_UNORM, &uc);
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue