intel/blorp: Rework alloc_binding_table

The original blorp_alloc_binding_table helper was supposed to return the
binding table offset and map along with the surface state maps.  This isn't
quite what we want, however.  What we really want is the binding table
offsets, surface state offsets, and surface state maps.  In the GL driver,
the binding table map *is* an array of surface state offsets.  However, in
Vulkan, this isn't quite true as the entries in the binding table are
surface state offsets combined with another binding table block offset.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Jason Ekstrand 2016-08-23 20:51:26 -07:00
parent 524fd55d2d
commit cb780c9ccf
2 changed files with 11 additions and 10 deletions

View File

@ -60,7 +60,7 @@ blorp_alloc_vertex_buffer(struct blorp_batch *batch, uint32_t size,
static void
blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
unsigned state_size, unsigned state_alignment,
uint32_t *bt_offset, uint32_t **bt_map,
uint32_t *bt_offset, uint32_t *surface_offsets,
void **surface_maps);
static void
blorp_surface_reloc(struct blorp_batch *batch, uint32_t ss_offset,
@ -946,7 +946,7 @@ static void
blorp_emit_surface_states(struct blorp_batch *batch,
const struct blorp_params *params)
{
uint32_t bind_offset, *bind_map;
uint32_t bind_offset, surface_offsets[2];
void *surface_maps[2];
const unsigned ss_size = GENX(RENDER_SURFACE_STATE_length) * 4;
@ -954,15 +954,15 @@ blorp_emit_surface_states(struct blorp_batch *batch,
unsigned num_surfaces = 1 + (params->src.addr.buffer != NULL);
blorp_alloc_binding_table(batch, num_surfaces, ss_size, ss_align,
&bind_offset, &bind_map, surface_maps);
&bind_offset, surface_offsets, surface_maps);
blorp_emit_surface_state(batch, &params->dst,
surface_maps[BLORP_RENDERBUFFER_BT_INDEX],
bind_map[BLORP_RENDERBUFFER_BT_INDEX], true);
surface_offsets[BLORP_RENDERBUFFER_BT_INDEX], true);
if (params->src.addr.buffer) {
blorp_emit_surface_state(batch, &params->src,
surface_maps[BLORP_TEXTURE_BT_INDEX],
bind_map[BLORP_TEXTURE_BT_INDEX], false);
surface_offsets[BLORP_TEXTURE_BT_INDEX], false);
}
#if GEN_GEN >= 7

View File

@ -104,20 +104,21 @@ blorp_alloc_dynamic_state(struct blorp_batch *batch,
static void
blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
unsigned state_size, unsigned state_alignment,
uint32_t *bt_offset, uint32_t **bt_map,
uint32_t *bt_offset, uint32_t *surface_offsets,
void **surface_maps)
{
assert(batch->blorp->driver_ctx == batch->driver_batch);
struct brw_context *brw = batch->driver_batch;
*bt_map = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
num_entries * sizeof(uint32_t), 32,
bt_offset);
uint32_t *bt_map = brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
num_entries * sizeof(uint32_t), 32,
bt_offset);
for (unsigned i = 0; i < num_entries; i++) {
surface_maps[i] = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
state_size, state_alignment,
&(*bt_map)[i]);
&(surface_offsets)[i]);
bt_map[i] = surface_offsets[i];
}
}