util/slab: add slab_zalloc
A a variant that clears the allocated object to 0. Cc: mesa-stable Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15298>
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@ -110,6 +110,7 @@ slab_create_parent(struct slab_parent_pool *parent,
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parent->element_size = ALIGN_POT(sizeof(struct slab_element_header) + item_size,
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sizeof(intptr_t));
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parent->num_elements = num_items;
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parent->item_size = item_size;
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}
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void
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@ -230,6 +231,18 @@ slab_alloc(struct slab_child_pool *pool)
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return &elt[1];
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}
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/**
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* Same as slab_alloc but memset the returned object to 0.
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*/
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void *
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slab_zalloc(struct slab_child_pool *pool)
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{
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void *r = slab_alloc(pool);
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if (r)
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memset(r, 0, pool->parent->item_size);
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return r;
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}
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/**
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* Free an object allocated from the slab. Single-threaded (i.e. the caller
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* must ensure that no operation happens on the same child pool in another
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@ -55,6 +55,7 @@ struct slab_parent_pool {
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simple_mtx_t mutex;
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unsigned element_size;
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unsigned num_elements;
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unsigned item_size;
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};
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struct slab_child_pool {
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@ -81,6 +82,7 @@ void slab_create_child(struct slab_child_pool *pool,
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struct slab_parent_pool *parent);
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void slab_destroy_child(struct slab_child_pool *pool);
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void *slab_alloc(struct slab_child_pool *pool);
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void *slab_zalloc(struct slab_child_pool *pool);
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void slab_free(struct slab_child_pool *pool, void *ptr);
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struct slab_mempool {
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