mesa: create wrapper around teximage()
This is used to inline KHR_no_error logic without inlining the function into all its callers. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
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@ -2865,7 +2865,7 @@ strip_texture_border(GLenum target,
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* \param type the user's image type (only used if !compressed)
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* \param imageSize only used for glCompressedTexImage1D/2D/3D calls.
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*/
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static void
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static ALWAYS_INLINE void
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teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
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GLenum target, GLint level, GLint internalFormat,
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GLsizei width, GLsizei height, GLsizei depth,
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@ -3072,6 +3072,19 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
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}
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}
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/* This is a wrapper around teximage() so that we can force the KHR_no_error
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* logic to be inlined without inlining the function into all the callers.
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*/
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static void
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teximage_err(struct gl_context *ctx, GLboolean compressed, GLuint dims,
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GLenum target, GLint level, GLint internalFormat,
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GLsizei width, GLsizei height, GLsizei depth,
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GLint border, GLenum format, GLenum type,
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GLsizei imageSize, const GLvoid *pixels)
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{
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teximage(ctx, compressed, dims, target, level, internalFormat, width, height,
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depth, border, format, type, imageSize, pixels);
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}
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/*
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@ -3083,8 +3096,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
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GLenum type, const GLvoid *pixels )
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{
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GET_CURRENT_CONTEXT(ctx);
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teximage(ctx, GL_FALSE, 1, target, level, internalFormat, width, 1, 1,
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border, format, type, 0, pixels);
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teximage_err(ctx, GL_FALSE, 1, target, level, internalFormat, width, 1, 1,
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border, format, type, 0, pixels);
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}
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@ -3095,8 +3108,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
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const GLvoid *pixels )
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{
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GET_CURRENT_CONTEXT(ctx);
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teximage(ctx, GL_FALSE, 2, target, level, internalFormat, width, height, 1,
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border, format, type, 0, pixels);
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teximage_err(ctx, GL_FALSE, 2, target, level, internalFormat, width, height, 1,
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border, format, type, 0, pixels);
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}
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@ -3111,9 +3124,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
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const GLvoid *pixels )
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{
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GET_CURRENT_CONTEXT(ctx);
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teximage(ctx, GL_FALSE, 3, target, level, internalFormat,
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width, height, depth,
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border, format, type, 0, pixels);
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teximage_err(ctx, GL_FALSE, 3, target, level, internalFormat,
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width, height, depth, border, format, type, 0, pixels);
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}
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@ -4527,8 +4539,8 @@ _mesa_CompressedTexImage1D(GLenum target, GLint level,
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const GLvoid *data)
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{
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GET_CURRENT_CONTEXT(ctx);
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teximage(ctx, GL_TRUE, 1, target, level, internalFormat,
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width, 1, 1, border, GL_NONE, GL_NONE, imageSize, data);
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teximage_err(ctx, GL_TRUE, 1, target, level, internalFormat,
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width, 1, 1, border, GL_NONE, GL_NONE, imageSize, data);
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}
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@ -4539,8 +4551,8 @@ _mesa_CompressedTexImage2D(GLenum target, GLint level,
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const GLvoid *data)
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{
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GET_CURRENT_CONTEXT(ctx);
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teximage(ctx, GL_TRUE, 2, target, level, internalFormat,
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width, height, 1, border, GL_NONE, GL_NONE, imageSize, data);
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teximage_err(ctx, GL_TRUE, 2, target, level, internalFormat,
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width, height, 1, border, GL_NONE, GL_NONE, imageSize, data);
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}
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@ -4551,8 +4563,8 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level,
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GLsizei imageSize, const GLvoid *data)
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{
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GET_CURRENT_CONTEXT(ctx);
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teximage(ctx, GL_TRUE, 3, target, level, internalFormat,
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width, height, depth, border, GL_NONE, GL_NONE, imageSize, data);
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teximage_err(ctx, GL_TRUE, 3, target, level, internalFormat, width, height,
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depth, border, GL_NONE, GL_NONE, imageSize, data);
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}
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