v3d: actually root the first BO in a command list in the job
We were passing cl->bo, which is NULL, so v3d_job_add_bo was a no-op. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Eric Anholt <eric@anholt.net>
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@ -74,7 +74,7 @@ v3d_cl_ensure_space_with_branch(struct v3d_cl *cl, uint32_t space)
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v3d_bo_unreference(&cl->bo);
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} else {
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/* Root the first RCL/BCL BO in the job. */
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v3d_job_add_bo(cl->job, cl->bo);
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v3d_job_add_bo(cl->job, new_bo);
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}
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cl->bo = new_bo;
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