mesa/swrast: Use global function _mesa_regions_overlap()
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
parent
2a397c7958
commit
ca21c9ab28
|
@ -27,6 +27,7 @@
|
|||
#include "main/context.h"
|
||||
#include "main/condrender.h"
|
||||
#include "main/macros.h"
|
||||
#include "main/blit.h"
|
||||
#include "main/pixeltransfer.h"
|
||||
#include "main/imports.h"
|
||||
|
||||
|
@ -52,19 +53,8 @@ regions_overlap(GLint srcx, GLint srcy,
|
|||
GLfloat zoomX, GLfloat zoomY)
|
||||
{
|
||||
if (zoomX == 1.0 && zoomY == 1.0) {
|
||||
/* no zoom */
|
||||
if (srcx >= dstx + width || (srcx + width <= dstx)) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
else if (srcy < dsty) { /* this is OK */
|
||||
return GL_FALSE;
|
||||
}
|
||||
else if (srcy > dsty + height) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
else {
|
||||
return GL_TRUE;
|
||||
}
|
||||
return _mesa_regions_overlap(srcx, srcy, srcx + width, srcy + height,
|
||||
dstx, dsty, dstx + width, dsty + height);
|
||||
}
|
||||
else {
|
||||
/* add one pixel of slop when zooming, just to be safe */
|
||||
|
|
Loading…
Reference in New Issue