llvmpipe: add 'start' parameter to bind_sampler_states/views()

This commit is contained in:
Brian Paul 2012-08-09 20:59:44 -06:00
parent 25a42f39e3
commit c969cb1447
1 changed files with 45 additions and 22 deletions

View File

@ -67,26 +67,37 @@ llvmpipe_create_sampler_state(struct pipe_context *pipe,
static void
llvmpipe_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
unsigned num, void **samplers)
unsigned start,
unsigned num,
void **samplers)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
unsigned i;
assert(num <= PIPE_MAX_SAMPLERS);
assert(shader < PIPE_SHADER_TYPES);
assert(start + num <= Elements(llvmpipe->samplers[shader]));
/* Check for no-op */
if (num == llvmpipe->num_samplers[shader] &&
!memcmp(llvmpipe->samplers[shader], samplers, num * sizeof(void *)))
if (start + num <= llvmpipe->num_samplers[shader] &&
!memcmp(llvmpipe->samplers[shader] + start, samplers,
num * sizeof(void *))) {
return;
}
draw_flush(llvmpipe->draw);
for (i = 0; i < num; ++i)
llvmpipe->samplers[shader][i] = samplers[i];
for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
llvmpipe->samplers[shader][i] = NULL;
/* set the new samplers */
for (i = 0; i < num; i++) {
llvmpipe->samplers[shader][start + i] = samplers[i];
}
llvmpipe->num_samplers[shader] = num;
/* find highest non-null samplers[] entry */
{
unsigned j = MAX2(llvmpipe->num_samplers[shader], start + num);
while (j > 0 && llvmpipe->samplers[shader][j - 1] == NULL)
j--;
llvmpipe->num_samplers[shader] = j;
}
if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) {
draw_set_samplers(llvmpipe->draw,
@ -103,7 +114,7 @@ static void
llvmpipe_bind_fragment_sampler_states(struct pipe_context *pipe,
unsigned num, void **samplers)
{
llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, num, samplers);
llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_FRAGMENT, 0, num, samplers);
}
@ -111,7 +122,7 @@ static void
llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe,
unsigned num, void **samplers)
{
llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, num, samplers);
llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_VERTEX, 0, num, samplers);
}
@ -119,12 +130,13 @@ static void
llvmpipe_bind_geometry_sampler_states(struct pipe_context *pipe,
unsigned num, void **samplers)
{
llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, num, samplers);
llvmpipe_bind_sampler_states(pipe, PIPE_SHADER_GEOMETRY, 0, num, samplers);
}
static void
llvmpipe_set_sampler_views(struct pipe_context *pipe,
unsigned shader,
unsigned start,
unsigned num,
struct pipe_sampler_view **views)
{
@ -133,20 +145,31 @@ llvmpipe_set_sampler_views(struct pipe_context *pipe,
assert(num <= PIPE_MAX_SAMPLERS);
assert(shader < PIPE_SHADER_TYPES);
assert(start + num <= Elements(llvmpipe->sampler_views[shader]));
/* Check for no-op */
if (num == llvmpipe->num_sampler_views[shader] &&
!memcmp(llvmpipe->sampler_views[shader], views, num * sizeof(struct pipe_sampler_view *)))
if (start + num <= llvmpipe->num_sampler_views[shader] &&
!memcmp(llvmpipe->sampler_views[shader] + start, views,
num * sizeof(struct pipe_sampler_view *))) {
return;
}
draw_flush(llvmpipe->draw);
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
struct pipe_sampler_view *view = i < num ? views[i] : NULL;
pipe_sampler_view_reference(&llvmpipe->sampler_views[shader][i], view);
/* set the new sampler views */
for (i = 0; i < num; i++) {
pipe_sampler_view_reference(&llvmpipe->sampler_views[shader][start + i],
views[i]);
}
llvmpipe->num_sampler_views[shader] = num;
/* find highest non-null sampler_views[] entry */
{
unsigned j = MAX2(llvmpipe->num_sampler_views[shader], start + num);
while (j > 0 && llvmpipe->sampler_views[shader][j - 1] == NULL)
j--;
llvmpipe->num_sampler_views[shader] = j;
}
if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) {
draw_set_sampler_views(llvmpipe->draw,
@ -164,7 +187,7 @@ llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe,
unsigned num,
struct pipe_sampler_view **views)
{
llvmpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, num, views);
llvmpipe_set_sampler_views(pipe, PIPE_SHADER_FRAGMENT, 0, num, views);
}
@ -173,7 +196,7 @@ llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe,
unsigned num,
struct pipe_sampler_view **views)
{
llvmpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, num, views);
llvmpipe_set_sampler_views(pipe, PIPE_SHADER_VERTEX, 0, num, views);
}
@ -182,7 +205,7 @@ llvmpipe_set_geometry_sampler_views(struct pipe_context *pipe,
unsigned num,
struct pipe_sampler_view **views)
{
llvmpipe_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, num, views);
llvmpipe_set_sampler_views(pipe, PIPE_SHADER_GEOMETRY, 0, num, views);
}
static struct pipe_sampler_view *