i965: Add the new 3DSTATE_PS_BLEND state packet.

v2: Only set GEN8_PS_BLEND_HAS_WRITEABLE_RT if color buffer writes are
    enabled (caught by Eric Anholt).

v3: Set non-blending flags (writeable RT, alpha test, alpha to coverage)
    for integer formats too.  +14 Piglits.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net> [v2]
This commit is contained in:
Kenneth Graunke 2012-11-29 18:43:59 -08:00
parent 17768bb7b4
commit c96686a6cc
5 changed files with 142 additions and 0 deletions

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@ -141,6 +141,7 @@ i965_FILES = \
gen7_vs_state.c \
gen7_wm_state.c \
gen7_wm_surface_state.c \
gen8_blend_state.c \
gen8_disasm.c \
gen8_fs_generator.cpp \
gen8_generator.cpp \

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@ -1673,6 +1673,22 @@ enum brw_message_target {
# define GEN8_RASTER_SCISSOR_ENABLE (1 << 1)
# define GEN8_RASTER_VIEWPORT_Z_CLIP_TEST_ENABLE (1 << 0)
#define _3DSTATE_PS_BLEND 0x784D /* GEN8+ */
/* DW1 */
# define GEN8_PS_BLEND_ALPHA_TO_COVERAGE_ENABLE (1 << 31)
# define GEN8_PS_BLEND_HAS_WRITEABLE_RT (1 << 30)
# define GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE (1 << 29)
# define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(28, 24)
# define GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR_SHIFT 24
# define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_MASK INTEL_MASK(23, 19)
# define GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR_SHIFT 19
# define GEN8_PS_BLEND_SRC_BLEND_FACTOR_MASK INTEL_MASK(18, 14)
# define GEN8_PS_BLEND_SRC_BLEND_FACTOR_SHIFT 14
# define GEN8_PS_BLEND_DST_BLEND_FACTOR_MASK INTEL_MASK(13, 9)
# define GEN8_PS_BLEND_DST_BLEND_FACTOR_SHIFT 9
# define GEN8_PS_BLEND_ALPHA_TEST_ENABLE (1 << 8)
# define GEN8_PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE (1 << 7)
#define _3DSTATE_WM_DEPTH_STENCIL 0x784E /* GEN8+ */
/* DW1 */
# define GEN8_WM_DS_STENCIL_FAIL_OP_SHIFT 29

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@ -131,6 +131,7 @@ extern const struct brw_tracked_state gen7_urb;
extern const struct brw_tracked_state gen7_vs_state;
extern const struct brw_tracked_state gen7_wm_state;
extern const struct brw_tracked_state haswell_cut_index;
extern const struct brw_tracked_state gen8_ps_blend;
extern const struct brw_tracked_state gen8_wm_depth_stencil;
extern const struct brw_tracked_state gen8_raster_state;
extern const struct brw_tracked_state gen8_sbe_state;

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@ -304,6 +304,7 @@ static const struct brw_tracked_state *gen8_atoms[] =
&gen8_raster_state,
&gen8_sbe_state,
&gen8_sf_state,
&gen8_ps_blend,
&gen8_wm_depth_stencil,
&gen7_wm_state,
&gen7_ps_state,

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@ -0,0 +1,123 @@
/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
#include "brw_wm.h"
#include "intel_batchbuffer.h"
#include "main/macros.h"
#include "main/enums.h"
#include "main/glformats.h"
#define blend_factor(x) brw_translate_blend_factor(x)
static void
gen8_upload_ps_blend(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
uint32_t dw1 = 0;
/* _NEW_BUFFERS */
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
if (brw_color_buffer_write_enabled(brw))
dw1 |= GEN8_PS_BLEND_HAS_WRITEABLE_RT;
/* _NEW_COLOR */
if (ctx->Color.AlphaEnabled)
dw1 |= GEN8_PS_BLEND_ALPHA_TEST_ENABLE;
/* _NEW_MULTISAMPLE */
if (ctx->Multisample._Enabled && ctx->Multisample.SampleAlphaToCoverage)
dw1 |= GEN8_PS_BLEND_ALPHA_TO_COVERAGE_ENABLE;
/* Used for implementing the following bit of GL_EXT_texture_integer:
* "Per-fragment operations that require floating-point color
* components, including multisample alpha operations, alpha test,
* blending, and dithering, have no effect when the corresponding
* colors are written to an integer color buffer."
*
* The OpenGL specification 3.3 (page 196), section 4.1.3 says:
* "If drawbuffer zero is not NONE and the buffer it references has an
* integer format, the SAMPLE_ALPHA_TO_COVERAGE and SAMPLE_ALPHA_TO_ONE
* operations are skipped."
*/
GLenum rb_type =
rb ? _mesa_get_format_datatype(rb->Format) : GL_UNSIGNED_NORMALIZED;
if (rb && rb_type != GL_INT && rb_type != GL_UNSIGNED_INT &&
(ctx->Color.BlendEnabled & 1)) {
GLenum eqRGB = ctx->Color.Blend[0].EquationRGB;
GLenum eqA = ctx->Color.Blend[0].EquationA;
GLenum srcRGB = ctx->Color.Blend[0].SrcRGB;
GLenum dstRGB = ctx->Color.Blend[0].DstRGB;
GLenum srcA = ctx->Color.Blend[0].SrcA;
GLenum dstA = ctx->Color.Blend[0].DstA;
if (eqRGB == GL_MIN || eqRGB == GL_MAX)
srcRGB = dstRGB = GL_ONE;
if (eqA == GL_MIN || eqA == GL_MAX)
srcA = dstA = GL_ONE;
/* Due to hardware limitations, the destination may have information
* in an alpha channel even when the format specifies no alpha
* channel. In order to avoid getting any incorrect blending due to
* that alpha channel, coerce the blend factors to values that will
* not read the alpha channel, but will instead use the correct
* implicit value for alpha.
*/
if (!_mesa_base_format_has_channel(rb->_BaseFormat, GL_TEXTURE_ALPHA_TYPE)) {
srcRGB = brw_fix_xRGB_alpha(srcRGB);
srcA = brw_fix_xRGB_alpha(srcA);
dstRGB = brw_fix_xRGB_alpha(dstRGB);
dstA = brw_fix_xRGB_alpha(dstA);
}
dw1 |=
GEN8_PS_BLEND_COLOR_BUFFER_BLEND_ENABLE |
SET_FIELD(blend_factor(dstRGB), GEN8_PS_BLEND_DST_BLEND_FACTOR) |
SET_FIELD(blend_factor(srcRGB), GEN8_PS_BLEND_SRC_BLEND_FACTOR) |
SET_FIELD(blend_factor(dstA), GEN8_PS_BLEND_DST_ALPHA_BLEND_FACTOR) |
SET_FIELD(blend_factor(srcA), GEN8_PS_BLEND_SRC_ALPHA_BLEND_FACTOR);
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB)
dw1 |= GEN8_PS_BLEND_INDEPENDENT_ALPHA_BLEND_ENABLE;
}
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_PS_BLEND << 16 | (2 - 2));
OUT_BATCH(dw1);
ADVANCE_BATCH();
}
const struct brw_tracked_state gen8_ps_blend = {
.dirty = {
.mesa = _NEW_BUFFERS | _NEW_COLOR | _NEW_MULTISAMPLE,
.brw = BRW_NEW_CONTEXT,
.cache = 0,
},
.emit = gen8_upload_ps_blend
};