ci/freedreno: Ban more flaky clip-enables tests.
Same cause as vs-clip-vertex-enable, presumably. Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8744>
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@ -1474,10 +1474,12 @@ arm64_a630_vk_sysmem:
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# vs-output-array-vec2-index-wr-before-gs is skipped because it causes
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# a flood of GPU hangs and makes the rest of the job flakey
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#
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# vs-clip-vertex-enables skipped because it seems to be flaky in parallel with
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# other tests (reliably fails on its own)
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# vs-clip-distance/vertex-enables skipped because they seem to be flaky in
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# parallel with other tests (reliably fails on its own)
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PIGLIT_OPTIONS: >-
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-x vs-output-array-vec2-index-wr-before-gs
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-x fixed-clip-enables
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-x vs-clip-distance-enables
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-x vs-clip-vertex-enables
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-x arb_blend_func_extended-fbo-extended-blend-pattern_gles2
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-x clear-accum
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@ -931,9 +931,7 @@ spec/glsl-1.10/execution/fs-dfdy-accuracy: warn
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spec/glsl-1.10/execution/vsfs-unused-array-member: crash
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spec/glsl-1.10/preprocessor/extension-defined-test: skip
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spec/glsl-1.10/preprocessor/extension-if-1: skip
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spec/glsl-1.20/execution/clipping/fixed-clip-enables: fail
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spec/glsl-1.30/execution/clipping/vs-clip-distance-deadcode: crash
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spec/glsl-1.30/execution/clipping/vs-clip-distance-enables: fail
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spec/glsl-1.30/execution/fs-large-local-array-vec2: crash
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spec/glsl-1.30/execution/fs-large-local-array-vec3: crash
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spec/glsl-1.30/execution/fs-large-local-array-vec4: crash
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@ -1127,7 +1125,7 @@ summary:
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name: results
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---- --------
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pass: 8878
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fail: 31
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fail: 29
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crash: 95
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skip: 997
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timeout: 0
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@ -1138,4 +1136,4 @@ summary:
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changes: 0
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fixes: 0
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regressions: 0
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total: 10003
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total: 10001
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