i965: Refactor rb surface setup to allow caller to store offsets

Notice that in gen7_wm_surface_state.c there is also indentation
change in the surrounding code removing tabs.

v2 (Matt): Fixed whitespace: tabs -> spaces

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Topi Pohjolainen 2015-03-17 13:09:16 +02:00
parent d6c83c9d86
commit c8b0d890c0
5 changed files with 60 additions and 59 deletions

View File

@ -967,10 +967,10 @@ struct brw_context
unsigned unit,
uint32_t *surf_offset,
bool for_gather);
void (*update_renderbuffer_surface)(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
unsigned unit);
uint32_t (*update_renderbuffer_surface)(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered, unsigned unit,
uint32_t surf_index);
void (*emit_texture_surface_state)(struct brw_context *brw,
struct intel_mipmap_tree *mt,

View File

@ -626,11 +626,11 @@ brw_emit_null_surface_state(struct brw_context *brw,
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
static uint32_t
brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
unsigned int unit)
struct gl_renderbuffer *rb,
bool layered, unsigned unit,
uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
@ -638,11 +638,10 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
uint32_t *surf;
uint32_t tile_x, tile_y;
uint32_t format = 0;
uint32_t offset;
/* _NEW_BUFFERS */
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
/* BRW_NEW_FS_PROG_DATA */
uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + unit;
assert(!layered);
@ -663,8 +662,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
intel_miptree_used_for_rendering(irb->mt);
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
&brw->wm.base.surf_offset[surf_index]);
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, &offset);
format = brw->render_target_format[rb_format];
if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
@ -721,11 +719,13 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
}
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.base.surf_offset[surf_index] + 4,
mt->bo,
surf[1] - mt->bo->offset64,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
offset + 4,
mt->bo,
surf[1] - mt->bo->offset64,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
return offset;
}
/**
@ -743,13 +743,15 @@ brw_update_renderbuffer_surfaces(struct brw_context *brw)
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
brw->vtbl.update_renderbuffer_surface(brw, ctx->DrawBuffer->_ColorDrawBuffers[i],
ctx->DrawBuffer->MaxNumLayers > 0, i);
} else {
const uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + i;
const uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + i;
if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
brw->wm.base.surf_offset[surf_index] =
brw->vtbl.update_renderbuffer_surface(
brw, ctx->DrawBuffer->_ColorDrawBuffers[i],
ctx->DrawBuffer->MaxNumLayers > 0, i, surf_index);
} else {
brw->vtbl.emit_null_surface_state(
brw, fb->Width, fb->Height, fb->Visual.samples,
&brw->wm.base.surf_offset[surf_index]);

View File

@ -45,17 +45,18 @@
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
static uint32_t
gen6_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
unsigned int unit)
bool layered, unsigned unit /* unused */,
uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt = irb->mt;
uint32_t *surf;
uint32_t format = 0;
uint32_t offset;
/* _NEW_BUFFERS */
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
uint32_t surftype;
@ -63,13 +64,9 @@ gen6_update_renderbuffer_surface(struct brw_context *brw,
const GLenum gl_target =
rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + unit;
intel_miptree_used_for_rendering(irb->mt);
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32,
&brw->wm.base.surf_offset[surf_index]);
surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 6 * 4, 32, &offset);
format = brw->render_target_format[rb_format];
if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
@ -131,11 +128,13 @@ gen6_update_renderbuffer_surface(struct brw_context *brw,
surf[5] = (mt->align_h == 4 ? BRW_SURFACE_VERTICAL_ALIGN_ENABLE : 0);
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.base.surf_offset[surf_index] + 4,
mt->bo,
surf[1] - mt->bo->offset64,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
offset + 4,
mt->bo,
surf[1] - mt->bo->offset64,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
return offset;
}
void

View File

@ -448,11 +448,11 @@ gen7_emit_null_surface_state(struct brw_context *brw,
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
static uint32_t
gen7_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
unsigned int unit)
struct gl_renderbuffer *rb,
bool layered, unsigned unit /* unused */,
uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
@ -464,17 +464,15 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
bool is_array = false;
int depth = MAX2(irb->layer_count, 1);
const uint8_t mocs = GEN7_MOCS_L3;
uint32_t offset;
int min_array_element = irb->mt_layer / MAX2(mt->num_samples, 1);
GLenum gl_target = rb->TexImage ?
rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + unit;
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 8 * 4, 32,
&brw->wm.base.surf_offset[surf_index]);
&offset);
memset(surf, 0, 8 * 4);
intel_miptree_used_for_rendering(irb->mt);
@ -539,7 +537,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
(depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
if (irb->mt->mcs_mt) {
gen7_set_surface_mcs_info(brw, surf, brw->wm.base.surf_offset[surf_index],
gen7_set_surface_mcs_info(brw, surf, offset,
irb->mt->mcs_mt, true /* is RT */);
}
@ -553,13 +551,15 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
}
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.base.surf_offset[surf_index] + 4,
mt->bo,
surf[1] - mt->bo->offset64,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
offset + 4,
mt->bo,
surf[1] - mt->bo->offset64,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
gen7_check_surface_setup(surf, true /* is_render_target */);
return offset;
}
void

View File

@ -324,11 +324,11 @@ gen8_emit_null_surface_state(struct brw_context *brw,
* While it is only used for the front/back buffer currently, it should be
* usable for further buffers when doing ARB_draw_buffer support.
*/
static void
static uint32_t
gen8_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
bool layered,
unsigned unit)
bool layered, unsigned unit /* unused */,
uint32_t surf_index)
{
struct gl_context *ctx = &brw->ctx;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
@ -341,14 +341,13 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
uint32_t tiling = mt->tiling;
uint32_t format = 0;
uint32_t surf_type;
uint32_t offset;
bool is_array = false;
int depth = MAX2(irb->layer_count, 1);
const int min_array_element = (mt->format == MESA_FORMAT_S_UINT8) ?
irb->mt_layer : (irb->mt_layer / MAX2(mt->num_samples, 1));
GLenum gl_target =
rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + unit;
/* FINISHME: Use PTE MOCS on Skylake. */
uint32_t mocs = brw->gen >= 9 ? SKL_MOCS_WT : BDW_MOCS_PTE;
@ -393,8 +392,7 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
aux_mode = GEN8_SURFACE_AUX_MODE_MCS;
}
uint32_t *surf =
allocate_surface_state(brw, &brw->wm.base.surf_offset[surf_index]);
uint32_t *surf = allocate_surface_state(brw, &offset);
surf[0] = (surf_type << BRW_SURFACE_TYPE_SHIFT) |
(is_array ? GEN7_SURFACE_IS_ARRAY : 0) |
@ -439,7 +437,7 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
if (aux_mt) {
*((uint64_t *) &surf[10]) = aux_mt->bo->offset64;
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.base.surf_offset[surf_index] + 10 * 4,
offset + 10 * 4,
aux_mt->bo, 0,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER);
} else {
@ -449,11 +447,13 @@ gen8_update_renderbuffer_surface(struct brw_context *brw,
surf[12] = 0;
drm_intel_bo_emit_reloc(brw->batch.bo,
brw->wm.base.surf_offset[surf_index] + 8 * 4,
offset + 8 * 4,
mt->bo,
mt->offset,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
return offset;
}
void