zink: do not check for varying output for fragment shaders
This will make us emit these caps needlessly, possibly on implementations not supporting the enabling features. Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10371>
This commit is contained in:
parent
567699f048
commit
c87802f658
|
@ -3602,7 +3602,7 @@ nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info, bool spir
|
|||
|
||||
ctx.info = &s->info;
|
||||
|
||||
if (s->info.stage != MESA_SHADER_GEOMETRY) {
|
||||
if (s->info.stage < MESA_SHADER_GEOMETRY) {
|
||||
if (s->info.outputs_written & BITFIELD64_BIT(VARYING_SLOT_LAYER) ||
|
||||
s->info.inputs_read & BITFIELD64_BIT(VARYING_SLOT_LAYER)) {
|
||||
spirv_builder_emit_extension(&ctx.builder, "SPV_EXT_shader_viewport_index_layer");
|
||||
|
@ -3614,7 +3614,8 @@ nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info, bool spir
|
|||
if (s->info.num_ssbos)
|
||||
spirv_builder_emit_extension(&ctx.builder, "SPV_KHR_storage_buffer_storage_class");
|
||||
|
||||
if (s->info.outputs_written & BITFIELD64_BIT(VARYING_SLOT_VIEWPORT)) {
|
||||
if (s->info.stage < MESA_SHADER_FRAGMENT &&
|
||||
s->info.outputs_written & BITFIELD64_BIT(VARYING_SLOT_VIEWPORT)) {
|
||||
if (s->info.stage < MESA_SHADER_GEOMETRY)
|
||||
spirv_builder_emit_cap(&ctx.builder, SpvCapabilityShaderViewportIndex);
|
||||
else
|
||||
|
|
Loading…
Reference in New Issue