mesa: Remove unused _mesa_delete_nameless_texture

meta was the last user.

Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14545>
This commit is contained in:
Adam Jackson 2022-01-04 15:35:57 -05:00 committed by Marge Bot
parent c1fa6bbecf
commit c828490b26
2 changed files with 0 additions and 44 deletions

View File

@ -1479,46 +1479,6 @@ delete_textures(struct gl_context *ctx, GLsizei n, const GLuint *textures)
}
}
/**
* This deletes a texObj without altering the hash table.
*/
void
_mesa_delete_nameless_texture(struct gl_context *ctx,
struct gl_texture_object *texObj)
{
if (!texObj)
return;
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
_mesa_lock_texture(ctx, texObj);
{
/* Check if texture is bound to any framebuffer objects.
* If so, unbind.
* See section 4.4.2.3 of GL_EXT_framebuffer_object.
*/
unbind_texobj_from_fbo(ctx, texObj);
/* Check if this texture is currently bound to any texture units.
* If so, unbind it.
*/
unbind_texobj_from_texunits(ctx, texObj);
/* Check if this texture is currently bound to any shader
* image unit. If so, unbind it.
* See section 3.9.X of GL_ARB_shader_image_load_store.
*/
unbind_texobj_from_image_units(ctx, texObj);
}
_mesa_unlock_texture(ctx, texObj);
/* Unreference the texobj. If refcount hits zero, the texture
* will be deleted.
*/
_mesa_reference_texobj(&texObj, NULL);
}
void GLAPIENTRY
_mesa_DeleteTextures_no_error(GLsizei n, const GLuint *textures)
{

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@ -205,10 +205,6 @@ _mesa_unlock_context_textures( struct gl_context *ctx );
extern void
_mesa_lock_context_textures( struct gl_context *ctx );
extern void
_mesa_delete_nameless_texture(struct gl_context *ctx,
struct gl_texture_object *texObj);
extern struct gl_texture_object *
_mesa_lookup_or_create_texture(struct gl_context *ctx, GLenum target,
GLuint texName, bool no_error, bool is_ext_dsa,