ac: remove really_needs_scratch, parameter from ac_parse_shader_binary_config

it's always true

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16215>
This commit is contained in:
Marek Olšák 2022-04-28 01:14:39 -04:00
parent 4b93dd215f
commit c7ec284024
3 changed files with 4 additions and 13 deletions

View File

@ -37,11 +37,8 @@
/* Parse configuration data in .AMDGPU.config section format. */
void ac_parse_shader_binary_config(const char *data, size_t nbytes, unsigned wave_size,
bool really_needs_scratch, const struct radeon_info *info,
struct ac_shader_config *conf)
const struct radeon_info *info, struct ac_shader_config *conf)
{
uint32_t scratch_size = 0;
for (size_t i = 0; i < nbytes; i += 8) {
unsigned reg = util_le32_to_cpu(*(uint32_t *)(data + i));
unsigned value = util_le32_to_cpu(*(uint32_t *)(data + i + 4));
@ -96,7 +93,7 @@ void ac_parse_shader_binary_config(const char *data, size_t nbytes, unsigned wav
case R_0286E8_SPI_TMPRING_SIZE:
case R_00B860_COMPUTE_TMPRING_SIZE:
/* WAVESIZE is in units of 256 dwords. */
scratch_size = value;
conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(value) * 1024;
break;
case SPILLED_SGPRS:
conf->spilled_sgprs = value;
@ -121,11 +118,6 @@ void ac_parse_shader_binary_config(const char *data, size_t nbytes, unsigned wav
if (!conf->spi_ps_input_addr)
conf->spi_ps_input_addr = conf->spi_ps_input_ena;
if (really_needs_scratch) {
/* sgprs spills aren't spilling */
conf->scratch_bytes_per_wave = G_00B860_WAVESIZE(scratch_size) * 256 * 4;
}
/* GFX 10.3 internally:
* - aligns VGPRS to 16 for Wave32 and 8 for Wave64
* - aligns LDS to 1024

View File

@ -51,8 +51,7 @@ struct ac_shader_config {
};
void ac_parse_shader_binary_config(const char *data, size_t nbytes, unsigned wave_size,
bool really_needs_scratch, const struct radeon_info *info,
struct ac_shader_config *conf);
const struct radeon_info *info, struct ac_shader_config *conf);
#ifdef __cplusplus
}

View File

@ -526,7 +526,7 @@ bool ac_rtld_read_config(const struct radeon_info *info, struct ac_rtld_binary *
/* TODO: be precise about scratch use? */
struct ac_shader_config c = {0};
ac_parse_shader_binary_config(config_data, config_nbytes, binary->wave_size, true, info, &c);
ac_parse_shader_binary_config(config_data, config_nbytes, binary->wave_size, info, &c);
config->num_sgprs = MAX2(config->num_sgprs, c.num_sgprs);
config->num_vgprs = MAX2(config->num_vgprs, c.num_vgprs);