objview: set skybox texture filter

This commit is contained in:
Brian Paul 2009-10-01 13:05:25 -06:00
parent 336994e54c
commit c7c62521fb
1 changed files with 4 additions and 0 deletions

View File

@ -80,6 +80,10 @@ LoadSkyBoxCubeTexture(const char *filePosX,
glGenTextures(1, &tex);
glBindTexture(GL_TEXTURE_CUBE_MAP, tex);
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_NEAREST);
if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_X, filePosX, GL_TRUE, GL_TRUE))
return 0;
if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, fileNegX, GL_TRUE, GL_TRUE))