v3dv: Add more supported formats to our format table

Some of these may need additional work to work for real, but we should
be able to support them.

We also include some formats that are not supported for images, but
that we want to support for buffers, such as R32G32B32 for a vertex
buffer.  In the future we might want to expand the format table to
specify which formats are supported for buffers.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
This commit is contained in:
Iago Toral Quiroga 2020-02-10 09:42:29 +01:00 committed by Marge Bot
parent 83e83257f8
commit c7404f4e2d
2 changed files with 57 additions and 4 deletions

View File

@ -59,14 +59,66 @@
#define SWIZ_XXXX SWIZ(X, X, X, X)
#define SWIZ_000X SWIZ(0, 0, 0, X)
/* FIXME: expand format table to describe whether the format is supported
* for buffer surfaces (texel buffers, vertex buffers, etc).
*/
static const struct v3dv_format format_table[] = {
/* Color */
FORMAT(R8G8B8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16),
/* Color, 4 channels */
FORMAT(B8G8R8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_ZYXW, 16),
FORMAT(R8G8B8A8_UNORM, RGBA8, RGBA8, SWIZ_XYZW, 16),
FORMAT(B8G8R8A8_UNORM, RGBA8, RGBA8, SWIZ_ZYXW, 16),
FORMAT(R8G8B8A8_SRGB, SRGB8_ALPHA8, RGBA8, SWIZ_XYZW, 16),
FORMAT(R8G8B8A8_UNORM, RGBA8, RGBA8, SWIZ_XYZW, 16),
FORMAT(R8G8B8A8_SNORM, NO, RGBA8_SNORM, SWIZ_XYZW, 16),
FORMAT(R8G8B8A8_SINT, RGBA8I, RGBA8I, SWIZ_XYZW, 16),
FORMAT(R8G8B8A8_UINT, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16),
FORMAT(R16G16B16A16_SFLOAT, RGBA16F, RGBA16F, SWIZ_XYZW, 16),
FORMAT(R16G16B16A16_UNORM, NO, RGBA16, SWIZ_XYZW, 32),
FORMAT(R16G16B16A16_SNORM, NO, RGBA16_SNORM, SWIZ_XYZW, 32),
FORMAT(R16G16B16A16_SINT, RGBA16I, RGBA16I, SWIZ_XYZW, 16),
FORMAT(R16G16B16A16_UINT, RGBA16UI, RGBA16UI, SWIZ_XYZW, 16),
FORMAT(R32G32B32A32_SFLOAT, RGBA32F, RGBA32F, SWIZ_XYZW, 32),
FORMAT(R32G32B32A32_SFLOAT, RGBA32F, RGBA32F, SWIZ_XYZW, 32),
FORMAT(R32G32B32A32_SINT, RGBA32I, RGBA32I, SWIZ_XYZW, 32),
FORMAT(R32G32B32A32_UINT, RGBA32UI, RGBA32UI, SWIZ_XYZW, 32),
/* Color, 3 channels */
FORMAT(R32G32B32_SFLOAT, NO, NO, SWIZ_XYZ1, 0),
FORMAT(R32G32B32_UINT, NO, NO, SWIZ_XYZ1, 0),
FORMAT(R32G32B32_SINT, NO, NO, SWIZ_XYZ1, 0),
/* Color, 2 channels */
FORMAT(R8G8_UNORM, RG8, RG8, SWIZ_XY01, 16),
FORMAT(R8G8_SNORM, NO, RG8_SNORM, SWIZ_XY01, 16),
FORMAT(R8G8_SINT, RG8I, RG8I, SWIZ_XY01, 16),
FORMAT(R8G8_UINT, RG8UI, RG8UI, SWIZ_XY01, 16),
FORMAT(R16G16_UNORM, NO, RG16, SWIZ_XY01, 32),
FORMAT(R16G16_SNORM, NO, RG16_SNORM, SWIZ_XY01, 32),
FORMAT(R16G16_SFLOAT, RG16F, RG16F, SWIZ_XY01, 16),
FORMAT(R16G16_SINT, RG16I, RG16I, SWIZ_XY01, 16),
FORMAT(R16G16_UINT, RG16UI, RG16UI, SWIZ_XY01, 16),
FORMAT(R32G32_SFLOAT, RG32F, RG32F, SWIZ_XY01, 32),
FORMAT(R32G32_SINT, RG32I, RG32I, SWIZ_XY01, 32),
FORMAT(R32G32_UINT, RG32UI, RG32UI, SWIZ_XY01, 32),
/* Color, 1 channel */
FORMAT(R8_UNORM, R8, R8, SWIZ_X001, 16),
FORMAT(R8_SNORM, NO, R8_SNORM, SWIZ_X001, 16),
FORMAT(R8_SINT, R8I, R8I, SWIZ_X001, 16),
FORMAT(R8_UINT, R8UI, R8UI, SWIZ_X001, 16),
FORMAT(R16_UNORM, NO, R16, SWIZ_X001, 32),
FORMAT(R16_SNORM, NO, R16_SNORM, SWIZ_X001, 32),
FORMAT(R16_SFLOAT, R16F, R16F, SWIZ_X001, 16),
FORMAT(R16_SINT, R16I, R16I, SWIZ_X001, 16),
FORMAT(R16_UINT, R16UI, R16UI, SWIZ_X001, 16),
FORMAT(R32_SFLOAT, R32F, R32F, SWIZ_X001, 32),
FORMAT(R32_SINT, R32I, R32I, SWIZ_X001, 32),
FORMAT(R32_UINT, R32UI, R32UI, SWIZ_X001, 32),
/* Depth */
FORMAT(D16_UNORM, D16, DEPTH_COMP16, SWIZ_XXXX, 32),

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@ -225,6 +225,7 @@ struct v3dv_device_memory {
};
#define V3D_OUTPUT_IMAGE_FORMAT_NO 255
#define TEXTURE_DATA_FORMAT_NO 255
struct v3dv_format {
bool supported;