freedreno/ir3: need different compiler options for a5xx
vertex_id_zero_based differs.. Signed-off-by: Rob Clark <robdclark@gmail.com>
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4531e67c47
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@ -676,7 +676,7 @@ fd_get_compiler_options(struct pipe_screen *pscreen,
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struct fd_screen *screen = fd_screen(pscreen);
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if (is_ir3(screen))
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return ir3_get_compiler_options();
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return ir3_get_compiler_options(screen->compiler);
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return NULL;
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}
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@ -96,6 +96,8 @@ fixup_varying_slots(struct exec_list *var_list)
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}
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}
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static struct ir3_compiler *compiler;
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static nir_shader *
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load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
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{
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@ -109,7 +111,7 @@ load_glsl(unsigned num_files, char* const* files, gl_shader_stage stage)
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if (!prog)
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errx(1, "couldn't parse `%s'", files[0]);
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nir_shader *nir = glsl_to_nir(prog, stage, ir3_get_compiler_options());
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nir_shader *nir = glsl_to_nir(prog, stage, ir3_get_compiler_options(compiler));
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standalone_compiler_cleanup(prog);
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@ -366,6 +368,8 @@ int main(int argc, char **argv)
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nir_shader *nir;
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compiler = ir3_compiler_create(NULL, gpu_id);
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if (s.from_tgsi) {
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struct tgsi_token toks[65536];
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@ -392,7 +396,7 @@ int main(int argc, char **argv)
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return -1;
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}
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s.compiler = ir3_compiler_create(NULL, gpu_id);
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s.compiler = compiler;
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s.nir = ir3_optimize_nir(&s, nir, NULL);
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v.key = key;
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@ -52,6 +52,23 @@ static const nir_shader_compiler_options options = {
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.lower_extract_word = true,
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};
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static const nir_shader_compiler_options options_5xx = {
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.lower_fpow = true,
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.lower_fsat = true,
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.lower_scmp = true,
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.lower_flrp32 = true,
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.lower_flrp64 = true,
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.lower_ffract = true,
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.lower_fmod32 = true,
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.lower_fmod64 = true,
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.lower_fdiv = true,
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.fuse_ffma = true,
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.native_integers = true,
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.vertex_id_zero_based = false,
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.lower_extract_byte = true,
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.lower_extract_word = true,
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};
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struct nir_shader *
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ir3_tgsi_to_nir(const struct tgsi_token *tokens)
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{
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@ -59,8 +76,10 @@ ir3_tgsi_to_nir(const struct tgsi_token *tokens)
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}
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const nir_shader_compiler_options *
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ir3_get_compiler_options(void)
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ir3_get_compiler_options(struct ir3_compiler *compiler)
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{
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if (compiler->gpu_id >= 500)
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return &options_5xx;
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return &options;
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}
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@ -38,7 +38,7 @@ bool ir3_nir_lower_if_else(nir_shader *shader);
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bool ir3_nir_apply_trig_workarounds(nir_shader *shader);
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struct nir_shader * ir3_tgsi_to_nir(const struct tgsi_token *tokens);
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const nir_shader_compiler_options * ir3_get_compiler_options(void);
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const nir_shader_compiler_options * ir3_get_compiler_options(struct ir3_compiler *compiler);
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bool ir3_key_lowers_nir(const struct ir3_shader_key *key);
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struct nir_shader * ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
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const struct ir3_shader_key *key);
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