anv: add support for extended texture gather

Now that the SPIR-V -> NIR translation is in place, no additional logic
is required.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
This commit is contained in:
Ilia Mirkin 2016-11-27 15:45:54 -05:00
parent 80bafc0c11
commit c633f228b4
2 changed files with 1 additions and 2 deletions

View File

@ -4,7 +4,6 @@ Intel Vulkan ToDo
Missing Features:
- FP64
- Tessellation
- Image Gather Extended
- Storage Image Without Format
- Investigate CTS failures on HSW
- Pipeline statistics queries

View File

@ -468,7 +468,7 @@ void anv_GetPhysicalDeviceFeatures(
.pipelineStatisticsQuery = false,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = false,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
.shaderStorageImageReadWithoutFormat = false,