anv: add support for extended texture gather
Now that the SPIR-V -> NIR translation is in place, no additional logic is required. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Dave Airlie <airlied@redhat.com> Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
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@ -4,7 +4,6 @@ Intel Vulkan ToDo
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Missing Features:
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- FP64
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- Tessellation
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- Image Gather Extended
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- Storage Image Without Format
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- Investigate CTS failures on HSW
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- Pipeline statistics queries
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@ -468,7 +468,7 @@ void anv_GetPhysicalDeviceFeatures(
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.pipelineStatisticsQuery = false,
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.fragmentStoresAndAtomics = true,
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.shaderTessellationAndGeometryPointSize = true,
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.shaderImageGatherExtended = false,
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.shaderImageGatherExtended = true,
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.shaderStorageImageExtendedFormats = true,
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.shaderStorageImageMultisample = false,
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.shaderStorageImageReadWithoutFormat = false,
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