radeonsi: compile clear and copy buffer compute shaders on demand

same as all other shaders
This commit is contained in:
Marek Olšák 2019-01-11 18:06:59 -05:00
parent f139589069
commit c605738113
2 changed files with 14 additions and 8 deletions

View File

@ -111,12 +111,20 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx,
sb[0].buffer_offset = dst_offset;
sb[0].buffer_size = size;
bool shader_dst_stream_policy = SI_COMPUTE_DST_CACHE_POLICY != L2_LRU;
if (src) {
sb[1].buffer = src;
sb[1].buffer_offset = src_offset;
sb[1].buffer_size = size;
ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 2, sb);
if (!sctx->cs_copy_buffer) {
sctx->cs_copy_buffer = si_create_dma_compute_shader(&sctx->b,
SI_COMPUTE_COPY_DW_PER_THREAD,
shader_dst_stream_policy, true);
}
ctx->bind_compute_state(ctx, sctx->cs_copy_buffer);
} else {
assert(clear_value_size >= 4 &&
@ -127,6 +135,12 @@ static void si_compute_do_clear_or_copy(struct si_context *sctx,
sctx->cs_user_data[i] = clear_value[i % (clear_value_size / 4)];
ctx->set_shader_buffers(ctx, PIPE_SHADER_COMPUTE, 0, 1, sb);
if (!sctx->cs_clear_buffer) {
sctx->cs_clear_buffer = si_create_dma_compute_shader(&sctx->b,
SI_COMPUTE_CLEAR_DW_PER_THREAD,
shader_dst_stream_policy, false);
}
ctx->bind_compute_state(ctx, sctx->cs_clear_buffer);
}

View File

@ -510,14 +510,6 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen,
if (sscreen->debug_flags & DBG(FORCE_DMA))
sctx->b.resource_copy_region = sctx->dma_copy;
bool dst_stream_policy = SI_COMPUTE_DST_CACHE_POLICY != L2_LRU;
sctx->cs_clear_buffer = si_create_dma_compute_shader(&sctx->b,
SI_COMPUTE_CLEAR_DW_PER_THREAD,
dst_stream_policy, false);
sctx->cs_copy_buffer = si_create_dma_compute_shader(&sctx->b,
SI_COMPUTE_COPY_DW_PER_THREAD,
dst_stream_policy, true);
sctx->blitter = util_blitter_create(&sctx->b);
if (sctx->blitter == NULL)
goto fail;