zink: wait on program cache fences before destroying programs
if these still have outstanding cache jobs, deleting the object now will cause a crash maybe fixes some cts flakiness? cc: mesa-stable Acked-by: Emma Anholt <emma@anholt.net> Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15226>
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@ -657,6 +657,7 @@ zink_destroy_gfx_program(struct zink_context *ctx,
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struct zink_gfx_program *prog)
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{
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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util_queue_fence_wait(&prog->base.cache_fence);
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if (prog->base.layout)
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VKSCR(DestroyPipelineLayout)(screen->dev, prog->base.layout, NULL);
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@ -702,6 +703,7 @@ zink_destroy_compute_program(struct zink_context *ctx,
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struct zink_compute_program *comp)
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{
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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util_queue_fence_wait(&comp->base.cache_fence);
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if (comp->base.layout)
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VKSCR(DestroyPipelineLayout)(screen->dev, comp->base.layout, NULL);
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