diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index b531ad2dbd9..51c4a0cbbe3 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -194,6 +194,8 @@ if drawllvm: 'gallivm/lp_bld_swizzle.c', 'gallivm/lp_bld_tgsi_soa.c', 'gallivm/lp_bld_type.c', + 'draw/draw_llvm.c', + 'draw/draw_pt_fetch_shade_pipeline_llvm.c' ] gallium = env.ConvenienceLibrary( diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index d5ddc4a6a92..6fa73ad56ba 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -44,6 +44,18 @@ struct draw_context *draw_create( void ) if (draw == NULL) goto fail; + if (!draw_init(draw)) + goto fail; + + return draw; + +fail: + draw_destroy( draw ); + return NULL; +} + +boolean draw_init(struct draw_context *draw) +{ ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 ); ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 ); ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 ); @@ -57,22 +69,18 @@ struct draw_context *draw_create( void ) if (!draw_pipeline_init( draw )) - goto fail; + return FALSE; if (!draw_pt_init( draw )) - goto fail; + return FALSE; if (!draw_vs_init( draw )) - goto fail; + return FALSE; if (!draw_gs_init( draw )) - goto fail; + return FALSE; - return draw; - -fail: - draw_destroy( draw ); - return NULL; + return TRUE; } diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index acd81b9712d..d42e4003183 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -40,6 +40,9 @@ #include "pipe/p_state.h" +#ifdef DRAW_LLVM +#include +#endif struct pipe_context; struct draw_context; @@ -197,6 +200,11 @@ boolean draw_need_pipeline(const struct draw_context *draw, const struct pipe_rasterizer_state *rasterizer, unsigned prim ); - +#ifdef DRAW_LLVM +/******************************************************************************* + * LLVM integration + */ +struct draw_context *draw_create_with_llvm(LLVMExecutionEngineRef engine); +#endif #endif /* DRAW_CONTEXT_H */ diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c new file mode 100644 index 00000000000..6b0ddfd064d --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -0,0 +1,311 @@ +#include "draw_llvm.h" + +#include "draw_context.h" +#include "draw_vs.h" + +#include "gallivm/lp_bld_arit.h" +#include "gallivm/lp_bld_interp.h" +#include "gallivm/lp_bld_struct.h" +#include "gallivm/lp_bld_type.h" +#include "gallivm/lp_bld_flow.h" +#include "gallivm/lp_bld_debug.h" +#include "gallivm/lp_bld_tgsi.h" + +#include "util/u_cpu_detect.h" + +#include + +static void +init_globals(struct draw_llvm *llvm) +{ + LLVMTypeRef vertex_header; + LLVMTypeRef texture_type; + + /* struct vertex_header */ + { + LLVMTypeRef elem_types[3]; + + elem_types[0] = LLVMIntType(32); + elem_types[1] = LLVMArrayType(LLVMFloatType(), 4); + elem_types[2] = LLVMArrayType(elem_types[1], 0); + + vertex_header = LLVMStructType(elem_types, Elements(elem_types), 0); + + /* these are bit-fields and we can't take address of them + LP_CHECK_MEMBER_OFFSET(struct vertex_header, clipmask, + llvm->target, vertex_header, + DRAW_JIT_VERTEX_CLIPMASK); + LP_CHECK_MEMBER_OFFSET(struct vertex_header, edgeflag, + llvm->target, vertex_header, + DRAW_JIT_VERTEX_EDGEFLAG); + LP_CHECK_MEMBER_OFFSET(struct vertex_header, pad, + llvm->target, vertex_header, + DRAW_JIT_VERTEX_PAD); + LP_CHECK_MEMBER_OFFSET(struct vertex_header, vertex_id, + llvm->target, vertex_header, + DRAW_JIT_VERTEX_VERTEX_ID); + */ + LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip, + llvm->target, vertex_header, + DRAW_JIT_VERTEX_CLIP); + LP_CHECK_MEMBER_OFFSET(struct vertex_header, data, + llvm->target, vertex_header, + DRAW_JIT_VERTEX_DATA); + + LP_CHECK_STRUCT_SIZE(struct vertex_header, + llvm->target, vertex_header); + + LLVMAddTypeName(llvm->module, "vertex_header", vertex_header); + + llvm->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0); + } + /* struct draw_jit_texture */ + { + LLVMTypeRef elem_types[4]; + + elem_types[DRAW_JIT_TEXTURE_WIDTH] = LLVMInt32Type(); + elem_types[DRAW_JIT_TEXTURE_HEIGHT] = LLVMInt32Type(); + elem_types[DRAW_JIT_TEXTURE_STRIDE] = LLVMInt32Type(); + elem_types[DRAW_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0); + + texture_type = LLVMStructType(elem_types, Elements(elem_types), 0); + + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_WIDTH); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_HEIGHT); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, stride, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_STRIDE); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data, + llvm->target, texture_type, + DRAW_JIT_TEXTURE_DATA); + LP_CHECK_STRUCT_SIZE(struct draw_jit_texture, + llvm->target, texture_type); + + LLVMAddTypeName(llvm->module, "texture", texture_type); + } + + + /* struct draw_jit_context */ + { + LLVMTypeRef elem_types[3]; + LLVMTypeRef context_type; + + elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */ + elem_types[1] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */ + elem_types[2] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + + context_type = LLVMStructType(elem_types, Elements(elem_types), 0); + + LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants, + llvm->target, context_type, 0); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, gs_constants, + llvm->target, context_type, 1); + LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures, + llvm->target, context_type, + DRAW_JIT_CONTEXT_TEXTURES_INDEX); + LP_CHECK_STRUCT_SIZE(struct draw_jit_context, + llvm->target, context_type); + + LLVMAddTypeName(llvm->module, "context", context_type); + + llvm->context_ptr_type = LLVMPointerType(context_type, 0); + } +} + +struct draw_llvm * +draw_llvm_create(struct draw_context *draw) +{ + struct draw_llvm *llvm = CALLOC_STRUCT( draw_llvm ); + + util_cpu_detect(); + + llvm->draw = draw; + llvm->engine = draw->engine; + + debug_assert(llvm->engine); + + llvm->module = LLVMModuleCreateWithName("draw_llvm"); + llvm->provider = LLVMCreateModuleProviderForExistingModule(llvm->module); + + LLVMAddModuleProvider(llvm->engine, llvm->provider); + + llvm->target = LLVMGetExecutionEngineTargetData(llvm->engine); + + llvm->pass = LLVMCreateFunctionPassManager(llvm->provider); + LLVMAddTargetData(llvm->target, llvm->pass); + /* These are the passes currently listed in llvm-c/Transforms/Scalar.h, + * but there are more on SVN. */ + /* TODO: Add more passes */ + LLVMAddConstantPropagationPass(llvm->pass); + if(util_cpu_caps.has_sse4_1) { + /* FIXME: There is a bug in this pass, whereby the combination of fptosi + * and sitofp (necessary for trunc/floor/ceil/round implementation) + * somehow becomes invalid code. + */ + LLVMAddInstructionCombiningPass(llvm->pass); + } + LLVMAddPromoteMemoryToRegisterPass(llvm->pass); + LLVMAddGVNPass(llvm->pass); + LLVMAddCFGSimplificationPass(llvm->pass); + + init_globals(llvm); + + +#if 1 + LLVMDumpModule(llvm->module); +#endif + + return llvm; +} + +void +draw_llvm_destroy(struct draw_llvm *llvm) +{ + free(llvm); +} + +void +draw_llvm_prepare(struct draw_llvm *llvm) +{ +} + + +struct draw_context *draw_create_with_llvm(LLVMExecutionEngineRef engine) +{ + struct draw_context *draw = CALLOC_STRUCT( draw_context ); + if (draw == NULL) + goto fail; + draw->engine = engine; + + if (!draw_init(draw)) + goto fail; + + return draw; + +fail: + draw_destroy( draw ); + return NULL; +} + +static void +generate_vs(struct draw_llvm *llvm, + LLVMBuilderRef builder, + LLVMValueRef context_ptr, + LLVMValueRef io) +{ + const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens; + struct lp_type vs_type = lp_type_float(32); + LLVMValueRef vs_consts; + const LLVMValueRef (*inputs)[NUM_CHANNELS]; + LLVMValueRef (*outputs)[NUM_CHANNELS]; + + lp_build_tgsi_soa(builder, + tokens, + vs_type, + NULL /*struct lp_build_mask_context *mask*/, + vs_consts, + NULL /*pos*/, + inputs, + outputs, + NULL/*sampler*/); +} + +void +draw_llvm_generate(struct draw_llvm *llvm) +{ + LLVMTypeRef arg_types[5]; + LLVMTypeRef func_type; + LLVMValueRef context_ptr; + LLVMBasicBlockRef block; + LLVMBuilderRef builder; + LLVMValueRef function; + LLVMValueRef start, end, count, stride, step; + LLVMValueRef io_ptr; + unsigned i; + unsigned chan; + struct lp_build_context bld; + struct lp_build_loop_state lp_loop; + struct lp_type vs_type = lp_type_float(32); + + arg_types[0] = llvm->context_ptr_type; /* context */ + arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */ + arg_types[2] = LLVMInt32Type(); /* start */ + arg_types[3] = LLVMInt32Type(); /* count */ + arg_types[4] = LLVMInt32Type(); /* stride */ + + func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); + + function = LLVMAddFunction(llvm->module, "draw_llvm_shader", func_type); + LLVMSetFunctionCallConv(function, LLVMCCallConv); + for(i = 0; i < Elements(arg_types); ++i) + if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind) + LLVMAddAttribute(LLVMGetParam(function, i), LLVMNoAliasAttribute); + + context_ptr = LLVMGetParam(function, 0); + io_ptr = LLVMGetParam(function, 1); + start = LLVMGetParam(function, 2); + count = LLVMGetParam(function, 3); + stride = LLVMGetParam(function, 4); + + lp_build_name(context_ptr, "context"); + lp_build_name(io_ptr, "io"); + lp_build_name(start, "start"); + lp_build_name(count, "count"); + lp_build_name(stride, "stride"); + + /* + * Function body + */ + + block = LLVMAppendBasicBlock(function, "entry"); + builder = LLVMCreateBuilder(); + LLVMPositionBuilderAtEnd(builder, block); + + lp_build_context_init(&bld, builder, vs_type); + + end = lp_build_add(&bld, start, count); + + step = LLVMConstInt(LLVMInt32Type(), 1, 0); + lp_build_loop_begin(builder, start, &lp_loop); + { + LLVMValueRef io = LLVMBuildGEP(builder, io_ptr, &lp_loop.counter, 1, ""); + + generate_vs(llvm, + builder, + context_ptr, + io); + } + lp_build_loop_end(builder, end, step, &lp_loop); + + + LLVMBuildRetVoid(builder); + + LLVMDisposeBuilder(builder); + + /* + * Translate the LLVM IR into machine code. + */ + +#ifdef DEBUG + if(LLVMVerifyFunction(function, LLVMPrintMessageAction)) { + LLVMDumpValue(function); + assert(0); + } +#endif + + LLVMRunFunctionPassManager(llvm->pass, function); + + if (1) { + LLVMDumpValue(function); + debug_printf("\n"); + } + + llvm->jit_func = (draw_jit_vert_func)LLVMGetPointerToGlobal(llvm->draw->engine, function); + + if (1) + lp_disassemble(llvm->jit_func); +} diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h new file mode 100644 index 00000000000..0a1845f1fb5 --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_llvm.h @@ -0,0 +1,154 @@ +#ifndef DRAW_LLVM_H +#define DRAW_LLVM_H + +#include "draw/draw_private.h" + +#include "pipe/p_context.h" + +#include +#include +#include +#include + +struct draw_jit_texture +{ + uint32_t width; + uint32_t height; + uint32_t stride; + const void *data; +}; + +enum { + DRAW_JIT_TEXTURE_WIDTH = 0, + DRAW_JIT_TEXTURE_HEIGHT, + DRAW_JIT_TEXTURE_STRIDE, + DRAW_JIT_TEXTURE_DATA +}; + +enum { + DRAW_JIT_VERTEX_VERTEX_ID = 0, + DRAW_JIT_VERTEX_CLIP, + DRAW_JIT_VERTEX_DATA +}; + +/** + * This structure is passed directly to the generated vertex shader. + * + * It contains the derived state. + * + * Changes here must be reflected in the draw_jit_context_* macros. + * Changes to the ordering should be avoided. + * + * Only use types with a clear size and padding here, in particular prefer the + * stdint.h types to the basic integer types. + */ +struct draw_jit_context +{ + const float *vs_constants; + const float *gs_constants; + + + struct draw_jit_texture textures[PIPE_MAX_SAMPLERS]; +}; + + +#define draw_jit_context_vs_constants(_builder, _ptr) \ + lp_build_struct_get(_builder, _ptr, 0, "vs_constants") + +#define draw_jit_context_gs_constants(_builder, _ptr) \ + lp_build_struct_get(_builder, _ptr, 1, "gs_constants") + +#define DRAW_JIT_CONTEXT_TEXTURES_INDEX 2 + +#define draw_jit_context_textures(_builder, _ptr) \ + lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CONTEXT_TEXTURES_INDEX, "textures") + +/* we are construction a function of the form: + +struct vertex_header { + uint32 vertex_id; + + float clip[4]; + float data[][4]; +}; + +struct draw_jit_context +{ + const float *vs_constants; + const float *gs_constants; + + struct draw_jit_texture textures[PIPE_MAX_SAMPLERS]; + const void *vbuffers; +}; + +void +draw_shader(struct draw_jit_context *context, + struct vertex_header *io, + unsigned start, + unsigned count, + unsigned stride) +{ + // do a fetch and a run vertex shader + for (int i = 0; i < count; ++i) { + struct vertex_header *header = &io[i]; + header->vertex_id = 0xffff; + // follows code-genarted fetch/translate section + // for each vertex_element ... + codegened_translate(header->data[num_element], + context->vertex_elements[num_element], + context->vertex_buffers, + context->vbuffers); + + codegened_vertex_shader(header->data, context->vs_constants); + } + + for (int i = 0; i < count; i += context->primitive_size) { + struct vertex_header *prim[MAX_PRIMITIVE_SIZE]; + for (int j = 0; j < context->primitive_size; ++j) { + header[j] = &io[i + j]; + } + codegened_geometry_shader(prim, gs_constants); + } +} +*/ + +typedef void +(*draw_jit_vert_func)(struct draw_jit_context *context, + struct vertex_header *io, + unsigned start, + unsigned count, + unsigned stride); + +struct draw_llvm { + struct draw_context *draw; + + struct draw_jit_context jit_context; + + draw_jit_vert_func jit_func; + + LLVMModuleRef module; + LLVMExecutionEngineRef engine; + LLVMModuleProviderRef provider; + LLVMTargetDataRef target; + LLVMPassManagerRef pass; + + LLVMTypeRef context_ptr_type; + LLVMTypeRef vertex_header_ptr_type; +}; + + +struct draw_llvm * +draw_llvm_create(struct draw_context *draw); + +void +draw_llvm_destroy(struct draw_llvm *llvm); + +void +draw_llvm_prepare(struct draw_llvm *llvm); + +/* generates the draw jit function */ +void +draw_llvm_generate(struct draw_llvm *llvm); + + +#endif diff --git a/src/gallium/auxiliary/draw/draw_llvm_translate.c b/src/gallium/auxiliary/draw/draw_llvm_translate.c new file mode 100644 index 00000000000..588e97b29ce --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_llvm_translate.c @@ -0,0 +1,653 @@ + + + +#include "util/u_memory.h" +#include "pipe/p_state.h" +#include "translate.h" + + +#define DRAW_DBG 0 + +typedef void (*fetch_func)(const void *ptr, float *attrib); +typedef void (*emit_func)(const float *attrib, void *ptr); + + + +struct translate_generic { + struct translate translate; + + struct { + enum translate_element_type type; + + fetch_func fetch; + unsigned buffer; + unsigned input_offset; + unsigned instance_divisor; + + emit_func emit; + unsigned output_offset; + + char *input_ptr; + unsigned input_stride; + + } attrib[PIPE_MAX_ATTRIBS]; + + unsigned nr_attrib; +}; + + +static struct translate_generic *translate_generic( struct translate *translate ) +{ + return (struct translate_generic *)translate; +} + +/** + * Fetch a float[4] vertex attribute from memory, doing format/type + * conversion as needed. + * + * This is probably needed/dupliocated elsewhere, eg format + * conversion, texture sampling etc. + */ +#define ATTRIB( NAME, SZ, TYPE, FROM, TO ) \ +static void \ +fetch_##NAME(const void *ptr, float *attrib) \ +{ \ + const float defaults[4] = { 0.0f,0.0f,0.0f,1.0f }; \ + unsigned i; \ + \ + for (i = 0; i < SZ; i++) { \ + attrib[i] = FROM(i); \ + } \ + \ + for (; i < 4; i++) { \ + attrib[i] = defaults[i]; \ + } \ +} \ + \ +static void \ +emit_##NAME(const float *attrib, void *ptr) \ +{ \ + unsigned i; \ + TYPE *out = (TYPE *)ptr; \ + \ + for (i = 0; i < SZ; i++) { \ + out[i] = TO(attrib[i]); \ + } \ +} + +{ + + return conv = instr(builder, bc, ""); +} + +static INLINE LLVMValueRef +from_64_float(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMDoubleType() , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + return LLVMBuildFPTrunc(builder, l, LLVMFloatType(), ""); +} + +static INLINE LLVMValueRef +from_32_float(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMFloatType() , ""); + return LLVMBuildLoad(builder, bc, ""); +} + +static INLINE LLVMValueRef +from_8_uscaled(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef l = LLVMBuildLoad(builder, val, ""); + return LLVMBuildUIToFP(builder, l, LLVMFloatType(), ""); +} + +static INLINE LLVMValueRef +from_16_uscaled(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(16) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + return LLVMBuildUIToFP(builder, l, LLVMFloatType(), ""); +} + +static INLINE LLVMValueRef +from_32_uscaled(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(32) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + return LLVMBuildUIToFP(builder, l, LLVMFloatType(), ""); +} + +static INLINE LLVMValueRef +from_8_sscaled(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef l = LLVMBuildLoad(builder, val, ""); + return LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); +} + +static INLINE LLVMValueRef +from_16_sscaled(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(16) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + return LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); +} + +static INLINE LLVMValueRef +from_32_sscaled(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(32) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + return LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); +} + + +static INLINE LLVMValueRef +from_8_unorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef l = LLVMBuildLoad(builder, val, ""); + LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), ""); + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 255.)); +} + +static INLINE LLVMValueRef +from_16_unorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(16) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), ""); + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 65535.)); +} + +static INLINE LLVMValueRef +from_32_unorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(32) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), ""); + + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 4294967295.)); +} + +static INLINE LLVMValueRef +from_8_snorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef l = LLVMBuildLoad(builder, val, ""); + LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 127.0)); +} + +static INLINE LLVMValueRef +from_16_snorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(16) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 32767.0f)); +} + +static INLINE LLVMValueRef +from_32_snorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(32) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); + + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 2147483647.0)); +} + +static INLINE LLVMValueRef +from_32_fixed(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef bc = LLVMBuildBitCast(builder, val, + LLVMIntType(32) , ""); + LLVMValueRef l = LLVMBuildLoad(builder, bc, ""); + LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), ""); + + return LLVMBuildFDiv(builder, uscaled, + LLVMConstReal(builder, 65536.0)); +} + +static INLINE LLVMValueRef +to_64_float(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPExt(builder, l, LLVMDoubleType(), ""); +} + +static INLINE LLVMValueRef +to_32_float(LLVMBuilderRef builder, LLVMValueRef fp) +{ + return LLVMBuildLoad(builder, fp, ""); +} + +atic INLINE LLVMValueRef +to_8_uscaled(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPToUI(builder, l, LLVMIntType(8), ""); +} + +static INLINE LLVMValueRef +to_16_uscaled(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPToUI(builder, l, LLVMIntType(16), ""); +} + +static INLINE LLVMValueRef +to_32_uscaled(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPToUI(builder, l, LLVMIntType(32), ""); +} + +static INLINE LLVMValueRef +to_8_sscaled(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPToSI(builder, l, LLVMIntType(8), ""); +} + +static INLINE LLVMValueRef +to_16_sscaled(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPToSI(builder, l, LLVMIntType(16), ""); +} + +static INLINE LLVMValueRef +to_32_sscaled(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + return LLVMBuildFPToSI(builder, l, LLVMIntType(32), ""); +} + +static INLINE LLVMValueRef +to_8_unorm(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(8), ""); + return LLVMBuildFMul(builder, uscaled, + LLVMConstReal(builder, 255.)); +} + +static INLINE LLVMValueRef +to_16_unorm(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(32), ""); + return LLVMBuildFMul(builder, uscaled, + LLVMConstReal(builder, 65535.)); +} + +static INLINE LLVMValueRef +to_32_unorm(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(32), ""); + + return LLVMBuildFMul(builder, uscaled, + LLVMConstReal(builder, 4294967295.)); +} + +static INLINE LLVMValueRef +to_8_snorm(LLVMBuilderRef builder, LLVMValueRef val) +{ + LLVMValueRef l = LLVMBuildLoad(builder, val, ""); + LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(8), ""); + return LLVMBuildFMUL(builder, uscaled, + LLVMConstReal(builder, 127.0)); +} + +static INLINE LLVMValueRef +to_16_snorm(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(16), ""); + return LLVMBuildFMul(builder, uscaled, + LLVMConstReal(builder, 32767.0f)); +} + +static INLINE LLVMValueRef +to_32_snorm(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(32), ""); + + return LLVMBuildFMUL(builder, uscaled, + LLVMConstReal(builder, 2147483647.0)); +} + +static INLINE LLVMValueRef +to_32_fixed(LLVMBuilderRef builder, LLVMValueRef fp) +{ + LLVMValueRef l = LLVMBuildLoad(builder, fp, ""); + LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(32), ""); + + return LLVMBuildFMul(builder, uscaled, + LLVMConstReal(builder, 65536.0)); +} + +static LLVMValueRef +fetch(LLVMValueRef ptr, int val_size, int nr_components, + LLVMValueRef res) +{ + int i; + int offset = 0; + + for (i = 0; i < nr_components; ++i) { + LLVMValueRef src_index = LLVMConstInt(LLVMInt32Type(), offset, 0); + LLVMValueRef dst_index = LLVMConstInt(LLVMInt32Type(), i, 0); + //getelementptr i8* ptr, i64 offset + LLVMValueRef src_tmp = LLVMBuildGEP(builder, ptr, &src_index, 1, ""); + //getelementptr float* res, i64 i + LLVMValueRef res_tmp = LLVMBuildGEP(builder, res, &dst_index, 1, ""); + //bitcast i8* src, to res_type* + //load res_type src + //convert res_type src to float + //store float src, float *dst src + offset += val_size; + } +} + + +static void +fetch_B8G8R8A8_UNORM(const void *ptr, float *attrib) +{ + attrib[2] = FROM_8_UNORM(0); + attrib[1] = FROM_8_UNORM(1); + attrib[0] = FROM_8_UNORM(2); + attrib[3] = FROM_8_UNORM(3); +} + +static void +emit_B8G8R8A8_UNORM( const float *attrib, void *ptr) +{ + ubyte *out = (ubyte *)ptr; + out[2] = TO_8_UNORM(attrib[0]); + out[1] = TO_8_UNORM(attrib[1]); + out[0] = TO_8_UNORM(attrib[2]); + out[3] = TO_8_UNORM(attrib[3]); +} + +static void +fetch_NULL( const void *ptr, float *attrib ) +{ + attrib[0] = 0; + attrib[1] = 0; + attrib[2] = 0; + attrib[3] = 1; +} + +static void +emit_NULL( const float *attrib, void *ptr ) +{ + /* do nothing is the only sensible option */ +} + +typedef LLVMValueRef (*from_func)(LLVMBuilderRef, LLVMValueRef); +typedef LLVMValueRef (*to_func)(LLVMBuilderRef, LLVMValueRef); + +struct draw_llvm_translate { + int format; + from_func from; + to_func to; + LLVMTypeRef type; + int num_components; +} translates[] = +{ + {PIPE_FORMAT_R64_FLOAT, from_64_float, to_64_float, LLVMDoubleType(), 1}, + {PIPE_FORMAT_R64G64_FLOAT, from_64_float, to_64_float, LLVMDoubleType(), 2}, + {PIPE_FORMAT_R64G64B64_FLOAT, from_64_float, to_64_float, LLVMDoubleType(), 3}, + {PIPE_FORMAT_R64G64B64A64_FLOAT, from_64_float, to_64_float, LLVMDoubleType(), 4}, + + {PIPE_FORMAT_R32_FLOAT, from_32_float, to_32_float, LLVMFloatType(), 1}, + {PIPE_FORMAT_R32G32_FLOAT, from_32_float, to_32_float, LLVMFloatType(), 2}, + {PIPE_FORMAT_R32G32B32_FLOAT, from_32_float, to_32_float, LLVMFloatType(), 3}, + {PIPE_FORMAT_R32G32B32A32_FLOAT, from_32_float, to_32_float, LLVMFloatType(), 4}, + + {PIPE_FORMAT_R32_UNORM, from_32_unorm, to_32_unorm, LLVMIntType(32), 1}, + {PIPE_FORMAT_R32G32_UNORM, from_32_unorm, to_32_unorm, LLVMIntType(32), 2}, + {PIPE_FORMAT_R32G32B32_UNORM, from_32_unorm, to_32_unorm, LLVMIntType(32), 3}, + {PIPE_FORMAT_R32G32B32A32_UNORM, from_32_unorm, to_32_unorm, LLVMIntType(32), 4}, + + {PIPE_FORMAT_R32_USCALED, from_32_uscaled, to_32_uscaled, LLVMIntType(32), 1}, + {PIPE_FORMAT_R32G32_USCALED, from_32_uscaled, to_32_uscaled, LLVMIntType(32), 2}, + {PIPE_FORMAT_R32G32B32_USCALED, from_32_uscaled, to_32_uscaled, LLVMIntType(32), 3}, + {PIPE_FORMAT_R32G32B32A32_USCALED, from_32_uscaled, to_32_uscaled, LLVMIntType(32), 4}, + + {PIPE_FORMAT_R32_SNORM, from_32_snorm, to_32_snorm, LLVMIntType(32), 1}, + {PIPE_FORMAT_R32G32_SNORM, from_32_snorm, to_32_snorm, LLVMIntType(32), 2}, + {PIPE_FORMAT_R32G32B32_SNORM, from_32_snorm, to_32_snorm, LLVMIntType(32), 3}, + {PIPE_FORMAT_R32G32B32A32_SNORM, from_32_snorm, to_32_snorm, LLVMIntType(32), 4}, + + {PIPE_FORMAT_R32_SSCALED, from_32_sscaled, to_32_sscaled, LLVMIntType(32), 1}, + {PIPE_FORMAT_R32G32_SSCALED, from_32_sscaled, to_32_sscaled, LLVMIntType(32), 2}, + {PIPE_FORMAT_R32G32B32_SSCALED, from_32_sscaled, to_32_sscaled, LLVMIntType(32), 3}, + {PIPE_FORMAT_R32G32B32A32_SSCALED, from_32_sscaled, to_32_sscaled, LLVMIntType(32), 4}, + + {PIPE_FORMAT_R16_UNORM, from_16_unorm, to_16_unorm, LLVMIntType(16), 1}, + {PIPE_FORMAT_R16G16_UNORM, from_16_unorm, to_16_unorm, LLVMIntType(16), 2}, + {PIPE_FORMAT_R16G16B16_UNORM, from_16_unorm, to_16_unorm, LLVMIntType(16), 3}, + {PIPE_FORMAT_R16G16B16A16_UNORM, from_16_unorm, to_16_unorm, LLVMIntType(16), 4}, + + {PIPE_FORMAT_R16_USCALED, from_16_uscaled, to_16_uscaled, LLVMIntType(16), 1}, + {PIPE_FORMAT_R16G16_USCALED, from_16_uscaled, to_16_uscaled, LLVMIntType(16), 2}, + {PIPE_FORMAT_R16G16B16_USCALED, from_16_uscaled, to_16_uscaled, LLVMIntType(16), 3}, + {PIPE_FORMAT_R16G16B16A16_USCALED, from_16_uscaled, to_16_uscaled, LLVMIntType(16), 4}, + + {PIPE_FORMAT_R16_SNORM, from_16_snorm, to_16_snorm, LLVMIntType(16), 1}, + {PIPE_FORMAT_R16G16_SNORM, from_16_snorm, to_16_snorm, LLVMIntType(16), 2}, + {PIPE_FORMAT_R16G16B16_SNORM, from_16_snorm, to_16_snorm, LLVMIntType(16), 3}, + {PIPE_FORMAT_R16G16B16A16_SNORM, from_16_snorm, to_16_snorm, LLVMIntType(16), 4}, + + {PIPE_FORMAT_R16_SSCALED, from_16_sscaled, to_16_sscaled, LLVMIntType(16), 1}, + {PIPE_FORMAT_R16G16_SSCALED, from_16_sscaled, to_16_sscaled, LLVMIntType(16), 2}, + {PIPE_FORMAT_R16G16B16_SSCALED, from_16_sscaled, to_16_sscaled, LLVMIntType(16), 3}, + {PIPE_FORMAT_R16G16B16A16_SSCALED, from_16_sscaled, to_16_sscaled, LLVMIntType(16), 4}, + + {PIPE_FORMAT_R8_UNORM, from_8_unorm, to_8_unorm, LLVMIntType(8), 1}, + {PIPE_FORMAT_R8G8_UNORM, from_8_unorm, to_8_unorm, LLVMIntType(8), 2}, + {PIPE_FORMAT_R8G8B8_UNORM, from_8_unorm, to_8_unorm, LLVMIntType(8), 3}, + {PIPE_FORMAT_R8G8B8A8_UNORM, from_8_unorm, to_8_unorm, LLVMIntType(8), 4}, + + {PIPE_FORMAT_R8_USCALED, from_8_uscaled, to_8_uscaled, LLVMIntType(8), 1}, + {PIPE_FORMAT_R8G8_USCALED, from_8_uscaled, to_8_uscaled, LLVMIntType(8), 2}, + {PIPE_FORMAT_R8G8B8_USCALED, from_8_uscaled, to_8_uscaled, LLVMIntType(8), 3}, + {PIPE_FORMAT_R8G8B8A8_USCALED, from_8_uscaled, to_8_uscaled, LLVMIntType(8), 4}, + + {PIPE_FORMAT_R8_SNORM, from_8_snorm, to_8_snorm, LLVMIntType(8), 1}, + {PIPE_FORMAT_R8G8_SNORM, from_8_snorm, to_8_snorm, LLVMIntType(8), 2}, + {PIPE_FORMAT_R8G8B8_SNORM, from_8_snorm, to_8_snorm, LLVMIntType(8), 3}, + {PIPE_FORMAT_R8G8B8A8_SNORM, from_8_snorm, to_8_snorm, LLVMIntType(8), 4}, + + {PIPE_FORMAT_R8_SSCALED, from_8_sscaled, to_8_sscaled, LLVMIntType(8), 1}, + {PIPE_FORMAT_R8G8_SSCALED, from_8_sscaled, to_8_sscaled, LLVMIntType(8), 2}, + {PIPE_FORMAT_R8G8B8_SSCALED, from_8_sscaled, to_8_sscaled, LLVMIntType(8), 3}, + {PIPE_FORMAT_R8G8B8A8_SSCALED, from_8_sscaled, to_8_sscaled, LLVMIntType(8), 4}, + + {PIPE_FORMAT_R32_FIXED, from_32_fixed, to_32_fixed, LLVMIntType(32), 1}, + {PIPE_FORMAT_R32G32_FIXED, from_32_fixed, to_32_fixed, LLVMIntType(32), 2}, + {PIPE_FORMAT_R32G32B32_FIXED, from_32_fixed, to_32_fixed, LLVMIntType(32), 3}, + {PIPE_FORMAT_R32G32B32A32_FIXED, from_32_fixed, to_32_fixed, LLVMIntType(32), 4}, + + {PIPE_FORMAT_A8R8G8B8_UNORM, from_8_unorm, to_8_unorm, LLVMIntType(8), 4}, + {PIPE_FORMAT_B8G8R8A8_UNORM, from_8_unorm, to_8_unorm, LLVMIntType(), 4}, +}; + +/** + * Fetch vertex attributes for 'count' vertices. + */ +static void PIPE_CDECL generic_run_elts( struct translate *translate, + const unsigned *elts, + unsigned count, + unsigned instance_id, + void *output_buffer ) +{ + struct translate_generic *tg = translate_generic(translate); + char *vert = output_buffer; + unsigned nr_attrs = tg->nr_attrib; + unsigned attr; + unsigned i; + + /* loop over vertex attributes (vertex shader inputs) + */ + for (i = 0; i < count; i++) { + unsigned elt = *elts++; + + for (attr = 0; attr < nr_attrs; attr++) { + float data[4]; + const char *src; + + char *dst = (vert + + tg->attrib[attr].output_offset); + + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + + tg->attrib[attr].fetch( src, data ); + + if (0) debug_printf("vert %d/%d attr %d: %f %f %f %f\n", + i, elt, attr, data[0], data[1], data[2], data[3]); + + tg->attrib[attr].emit( data, dst ); + } + + vert += tg->translate.key.output_stride; + } +} + + + +static void PIPE_CDECL generic_run( struct translate *translate, + unsigned start, + unsigned count, + unsigned instance_id, + void *output_buffer ) +{ + struct translate_generic *tg = translate_generic(translate); + char *vert = output_buffer; + unsigned nr_attrs = tg->nr_attrib; + unsigned attr; + unsigned i; + + /* loop over vertex attributes (vertex shader inputs) + */ + for (i = 0; i < count; i++) { + unsigned elt = start + i; + + for (attr = 0; attr < nr_attrs; attr++) { + float data[4]; + + char *dst = (vert + + tg->attrib[attr].output_offset); + + if (tg->attrib[attr].type == TRANSLATE_ELEMENT_NORMAL) { + const char *src; + + if (tg->attrib[attr].instance_divisor) { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * + (instance_id / tg->attrib[attr].instance_divisor); + } else { + src = tg->attrib[attr].input_ptr + + tg->attrib[attr].input_stride * elt; + } + + tg->attrib[attr].fetch( src, data ); + } else { + data[0] = (float)instance_id; + } + + if (0) debug_printf("vert %d attr %d: %f %f %f %f\n", + i, attr, data[0], data[1], data[2], data[3]); + + tg->attrib[attr].emit( data, dst ); + } + + vert += tg->translate.key.output_stride; + } +} + + + +static void generic_set_buffer( struct translate *translate, + unsigned buf, + const void *ptr, + unsigned stride ) +{ + struct translate_generic *tg = translate_generic(translate); + unsigned i; + + for (i = 0; i < tg->nr_attrib; i++) { + if (tg->attrib[i].buffer == buf) { + tg->attrib[i].input_ptr = ((char *)ptr + + tg->attrib[i].input_offset); + tg->attrib[i].input_stride = stride; + } + } +} + + +static void generic_release( struct translate *translate ) +{ + /* Refcount? + */ + FREE(translate); +} + +struct translate *translate_generic_create( const struct translate_key *key ) +{ + struct translate_generic *tg = CALLOC_STRUCT(translate_generic); + unsigned i; + + if (tg == NULL) + return NULL; + + tg->translate.key = *key; + tg->translate.release = generic_release; + tg->translate.set_buffer = generic_set_buffer; + tg->translate.run_elts = generic_run_elts; + tg->translate.run = generic_run; + + for (i = 0; i < key->nr_elements; i++) { + tg->attrib[i].type = key->element[i].type; + + tg->attrib[i].fetch = get_fetch_func(key->element[i].input_format); + tg->attrib[i].buffer = key->element[i].input_buffer; + tg->attrib[i].input_offset = key->element[i].input_offset; + tg->attrib[i].instance_divisor = key->element[i].instance_divisor; + + tg->attrib[i].emit = get_emit_func(key->element[i].output_format); + tg->attrib[i].output_offset = key->element[i].output_offset; + + } + + tg->nr_attrib = key->nr_elements; + + + return &tg->translate; +} diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 1e6e01af9e2..7e24e5fd6fc 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -46,6 +46,10 @@ #include "tgsi/tgsi_scan.h" +#ifdef DRAW_LLVM +#include +#endif + struct pipe_context; struct draw_vertex_shader; @@ -237,9 +241,16 @@ struct draw_context unsigned instance_id; +#ifdef DRAW_LLVM + LLVMExecutionEngineRef engine; +#endif void *driver_private; }; +/******************************************************************************* + * Draw common initialization code + */ +boolean draw_init(struct draw_context *draw); /******************************************************************************* * Vertex shader code: diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index 341353f6289..9b1e319551c 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -142,7 +142,9 @@ boolean draw_pt_init( struct draw_context *draw ) if (!draw->pt.middle.fetch_shade_emit) return FALSE; - draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw ); + draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit_llvm( draw ); + if (!draw->pt.middle.general) + draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw ); if (!draw->pt.middle.general) return FALSE; diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index d5e0d92a605..c2797a759ee 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -147,6 +147,7 @@ struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw); struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw ); struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw ); struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw); +struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw); diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c new file mode 100644 index 00000000000..ae5956333eb --- /dev/null +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c @@ -0,0 +1,432 @@ +/************************************************************************** + * + * Copyright 2010 VMWare, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "util/u_math.h" +#include "util/u_memory.h" +#include "draw/draw_context.h" +#include "draw/draw_vbuf.h" +#include "draw/draw_vertex.h" +#include "draw/draw_pt.h" +#include "draw/draw_vs.h" +#include "draw/draw_gs.h" +#include "draw/draw_llvm.h" + +#include "translate/translate.h" + + +struct llvm_middle_end { + struct draw_pt_middle_end base; + struct draw_context *draw; + + struct pt_emit *emit; + struct pt_fetch *fetch; + struct pt_post_vs *post_vs; + + + unsigned vertex_data_offset; + unsigned vertex_size; + unsigned prim; + unsigned opt; + + struct draw_llvm *llvm; +}; + + +static void +llvm_middle_end_prepare( struct draw_pt_middle_end *middle, + unsigned prim, + unsigned opt, + unsigned *max_vertices ) +{ + struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle; + struct draw_context *draw = fpme->draw; + struct draw_vertex_shader *vs = draw->vs.vertex_shader; + struct draw_geometry_shader *gs = draw->gs.geometry_shader; + unsigned i; + unsigned instance_id_index = ~0; + + /* Add one to num_outputs because the pipeline occasionally tags on + * an additional texcoord, eg for AA lines. + */ + unsigned nr = MAX2( vs->info.num_inputs, + vs->info.num_outputs + 1 ); + + /* Scan for instanceID system value. + */ + for (i = 0; i < vs->info.num_inputs; i++) { + if (vs->info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) { + instance_id_index = i; + break; + } + } + + fpme->prim = prim; + fpme->opt = opt; + + /* Always leave room for the vertex header whether we need it or + * not. It's hard to get rid of it in particular because of the + * viewport code in draw_pt_post_vs.c. + */ + fpme->vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float); + + + + draw_pt_fetch_prepare( fpme->fetch, + vs->info.num_inputs, + fpme->vertex_size, + instance_id_index ); + if (opt & PT_SHADE) { + vs->prepare(vs, draw); + draw_geometry_shader_prepare(gs, draw); + } + + + /* XXX: it's not really gl rasterization rules we care about here, + * but gl vs dx9 clip spaces. + */ + draw_pt_post_vs_prepare( fpme->post_vs, + (boolean)draw->bypass_clipping, + (boolean)(draw->identity_viewport || + draw->rasterizer->bypass_vs_clip_and_viewport), + (boolean)draw->rasterizer->gl_rasterization_rules, + (draw->vs.edgeflag_output ? true : false) ); + + if (!(opt & PT_PIPELINE)) { + draw_pt_emit_prepare( fpme->emit, + prim, + max_vertices ); + + *max_vertices = MAX2( *max_vertices, + DRAW_PIPE_MAX_VERTICES ); + } + else { + *max_vertices = DRAW_PIPE_MAX_VERTICES; + } + + /* return even number */ + *max_vertices = *max_vertices & ~1; + + draw_llvm_prepare(fpme->llvm); +} + + + +static void llvm_middle_end_run( struct draw_pt_middle_end *middle, + const unsigned *fetch_elts, + unsigned fetch_count, + const ushort *draw_elts, + unsigned draw_count ) +{ + struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle; + struct draw_context *draw = fpme->draw; + struct draw_vertex_shader *vshader = draw->vs.vertex_shader; + struct draw_geometry_shader *gshader = draw->gs.geometry_shader; + unsigned opt = fpme->opt; + unsigned alloc_count = align( fetch_count, 4 ); + + struct vertex_header *pipeline_verts = + (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); + + if (!pipeline_verts) { + /* Not much we can do here - just skip the rendering. + */ + assert(0); + return; + } + + /* Fetch into our vertex buffer + */ + draw_pt_fetch_run( fpme->fetch, + fetch_elts, + fetch_count, + (char *)pipeline_verts ); + + /* Run the shader, note that this overwrites the data[] parts of + * the pipeline verts. If there is no shader, eg if + * bypass_vs_clip_and_viewport, then the inputs == outputs, and are + * already in the correct place.*/ + if (opt & PT_SHADE) + { + vshader->run_linear(vshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + draw->pt.user.vs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); + if (gshader) + draw_geometry_shader_run(gshader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + draw->pt.user.gs_constants, + fetch_count, + fpme->vertex_size, + fpme->vertex_size); + } + + if (draw_pt_post_vs_run( fpme->post_vs, + pipeline_verts, + fetch_count, + fpme->vertex_size )) + { + opt |= PT_PIPELINE; + } + + /* Do we need to run the pipeline? + */ + if (opt & PT_PIPELINE) { + draw_pipeline_run( fpme->draw, + fpme->prim, + pipeline_verts, + fetch_count, + fpme->vertex_size, + draw_elts, + draw_count ); + } + else { + draw_pt_emit( fpme->emit, + (const float (*)[4])pipeline_verts->data, + fetch_count, + fpme->vertex_size, + draw_elts, + draw_count ); + } + + + FREE(pipeline_verts); +} + + +static void llvm_middle_end_linear_run( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count) +{ + struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle; + struct draw_context *draw = fpme->draw; + unsigned opt = fpme->opt; + unsigned alloc_count = align( count, 4 ); + + struct vertex_header *pipeline_verts = + (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); + + if (!pipeline_verts) { + /* Not much we can do here - just skip the rendering. + */ + assert(0); + return; + } + + fpme->llvm->jit_func( &fpme->llvm->jit_context, + pipeline_verts, + start, + count, + fpme->vertex_size ); + + if (draw_pt_post_vs_run( fpme->post_vs, + pipeline_verts, + count, + fpme->vertex_size )) + { + opt |= PT_PIPELINE; + } + + /* Do we need to run the pipeline? + */ + if (opt & PT_PIPELINE) { + draw_pipeline_run_linear( fpme->draw, + fpme->prim, + pipeline_verts, + count, + fpme->vertex_size); + } + else { + draw_pt_emit_linear( fpme->emit, + (const float (*)[4])pipeline_verts->data, + fpme->vertex_size, + count ); + } + + FREE(pipeline_verts); +} + + + +static boolean +llvm_middle_end_linear_run_elts( struct draw_pt_middle_end *middle, + unsigned start, + unsigned count, + const ushort *draw_elts, + unsigned draw_count ) +{ + struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle; + struct draw_context *draw = fpme->draw; + struct draw_vertex_shader *shader = draw->vs.vertex_shader; + struct draw_geometry_shader *geometry_shader = draw->gs.geometry_shader; + unsigned opt = fpme->opt; + unsigned alloc_count = align( count, 4 ); + + struct vertex_header *pipeline_verts = + (struct vertex_header *)MALLOC(fpme->vertex_size * alloc_count); + + if (!pipeline_verts) + return FALSE; + + /* Fetch into our vertex buffer + */ + draw_pt_fetch_run_linear( fpme->fetch, + start, + count, + (char *)pipeline_verts ); + + /* Run the shader, note that this overwrites the data[] parts of + * the pipeline verts. If there is no shader, ie if + * bypass_vs_clip_and_viewport, then the inputs == outputs, and are + * already in the correct place. + */ + if (opt & PT_SHADE) + { + shader->run_linear(shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + draw->pt.user.vs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); + + if (geometry_shader) + draw_geometry_shader_run(geometry_shader, + (const float (*)[4])pipeline_verts->data, + ( float (*)[4])pipeline_verts->data, + draw->pt.user.gs_constants, + count, + fpme->vertex_size, + fpme->vertex_size); + } + + if (draw_pt_post_vs_run( fpme->post_vs, + pipeline_verts, + count, + fpme->vertex_size )) + { + opt |= PT_PIPELINE; + } + + /* Do we need to run the pipeline? + */ + if (opt & PT_PIPELINE) { + draw_pipeline_run( fpme->draw, + fpme->prim, + pipeline_verts, + count, + fpme->vertex_size, + draw_elts, + draw_count ); + } + else { + draw_pt_emit( fpme->emit, + (const float (*)[4])pipeline_verts->data, + count, + fpme->vertex_size, + draw_elts, + draw_count ); + } + + FREE(pipeline_verts); + return TRUE; +} + + + +static void llvm_middle_end_finish( struct draw_pt_middle_end *middle ) +{ + /* nothing to do */ +} + +static void llvm_middle_end_destroy( struct draw_pt_middle_end *middle ) +{ + struct llvm_middle_end *fpme = (struct llvm_middle_end *)middle; + + if (fpme->fetch) + draw_pt_fetch_destroy( fpme->fetch ); + + if (fpme->emit) + draw_pt_emit_destroy( fpme->emit ); + + if (fpme->post_vs) + draw_pt_post_vs_destroy( fpme->post_vs ); + + if (fpme->llvm) + draw_llvm_destroy( fpme->llvm ); + + FREE(middle); +} + + +struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit_llvm( struct draw_context *draw ) +{ + struct llvm_middle_end *fpme = 0; + + if (!draw->engine) + return NULL; + + fpme = CALLOC_STRUCT( llvm_middle_end ); + if (!fpme) + goto fail; + + fpme->base.prepare = llvm_middle_end_prepare; + fpme->base.run = llvm_middle_end_run; + fpme->base.run_linear = llvm_middle_end_linear_run; + fpme->base.run_linear_elts = llvm_middle_end_linear_run_elts; + fpme->base.finish = llvm_middle_end_finish; + fpme->base.destroy = llvm_middle_end_destroy; + + fpme->draw = draw; + + fpme->fetch = draw_pt_fetch_create( draw ); + if (!fpme->fetch) + goto fail; + + fpme->post_vs = draw_pt_post_vs_create( draw ); + if (!fpme->post_vs) + goto fail; + + fpme->emit = draw_pt_emit_create( draw ); + if (!fpme->emit) + goto fail; + + fpme->llvm = draw_llvm_create(draw); + if (!fpme->llvm) + goto fail; + + return &fpme->base; + + fail: + if (fpme) + llvm_middle_end_destroy( &fpme->base ); + + return NULL; +} diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index 5f7a645f5d8..0c483de4071 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -40,7 +40,7 @@ #include "tgsi/tgsi_parse.h" -#ifdef MESA_LLVM +#ifdef DRAW_LLVM struct draw_llvm_vertex_shader { struct draw_vertex_shader base; @@ -64,12 +64,8 @@ vs_llvm_run_linear( struct draw_vertex_shader *base, unsigned input_stride, unsigned output_stride ) { - struct draw_llvm_vertex_shader *shader = - (struct draw_llvm_vertex_shader *)base; } - - static void vs_llvm_delete( struct draw_vertex_shader *base ) { @@ -90,6 +86,7 @@ struct draw_vertex_shader * draw_create_vs_llvm(struct draw_context *draw, const struct pipe_shader_state *templ) { +#if 0 struct draw_llvm_vertex_shader *vs; vs = CALLOC_STRUCT( draw_llvm_vertex_shader ); @@ -113,6 +110,8 @@ draw_create_vs_llvm(struct draw_context *draw, vs->machine = draw->vs.machine; return &vs->base; +#endif + return NULL; } diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 9120226de0c..3edc62d0c69 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -40,6 +40,7 @@ #include "lp_context.h" #include "lp_flush.h" #include "lp_perf.h" +#include "lp_screen.h" #include "lp_state.h" #include "lp_surface.h" #include "lp_query.h" @@ -105,6 +106,7 @@ struct pipe_context * llvmpipe_create_context( struct pipe_screen *screen, void *priv ) { struct llvmpipe_context *llvmpipe; + struct llvmpipe_screen *llvmscreen = llvmpipe_screen(screen); llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16); if (!llvmpipe) @@ -174,8 +176,8 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) /* * Create drawing context and plug our rendering stage into it. */ - llvmpipe->draw = draw_create(); - if (!llvmpipe->draw) + llvmpipe->draw = draw_create_with_llvm(llvmscreen->engine); + if (!llvmpipe->draw) goto fail; /* FIXME: devise alternative to draw_texture_samplers */