pan/va: Pack MKVEC.v2i8 byte lanes

They are in a different place, but the encoding is otherwise as usual. This will
be required for texture gathers with dynamic offsets.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17101>
This commit is contained in:
Alyssa Rosenzweig 2022-06-17 11:56:21 -04:00 committed by Marge Bot
parent 10301885ab
commit c570693c19
1 changed files with 4 additions and 2 deletions

View File

@ -453,8 +453,10 @@ va_pack_alu(const bi_instr *I)
unsigned offs = (i == 1) ? 26 : 36;
hex |= (uint64_t) va_pack_widen(src.swizzle, src_info.size) << offs;
} else if (src_info.lane) {
unsigned offs = 28;
assert(i == 0 && "todo: MKVEC");
unsigned offs = (I->op == BI_OPCODE_MKVEC_V2I8) ?
((i == 0) ? 38 : 36) :
28;
if (src_info.size == VA_SIZE_16) {
hex |= (src.swizzle == BI_SWIZZLE_H11 ? 1 : 0) << offs;
} else if (I->op == BI_OPCODE_BRANCHZ_I16) {