mesa/es3.1: enable GL_ARB_texture_multisample for GLES 3.1

Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Marta Lofstedt 2015-07-27 15:22:50 +02:00 committed by Tapani Pälli
parent cd14fcbca0
commit c561b2faa8
2 changed files with 14 additions and 6 deletions

View File

@ -379,6 +379,12 @@ static const int extra_ARB_shader_atomic_counters_es31[] = {
EXTRA_END
};
static const int extra_ARB_texture_multisample_es31[] = {
EXT(ARB_texture_multisample),
EXTRA_API_ES31,
EXTRA_END
};
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(EXT_texture_array);
EXTRA_EXT(NV_fog_distance);

View File

@ -425,6 +425,14 @@ descriptor=[
[ "MAX_FRAGMENT_ATOMIC_COUNTERS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters), extra_ARB_shader_atomic_counters_es31" ],
[ "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", "CONTEXT_INT(Const.MaxCombinedAtomicBuffers), extra_ARB_shader_atomic_counters_es31" ],
[ "MAX_COMBINED_ATOMIC_COUNTERS", "CONTEXT_INT(Const.MaxCombinedAtomicCounters), extra_ARB_shader_atomic_counters_es31" ],
# GL_ARB_texture_multisample / GLES 3.1
[ "TEXTURE_BINDING_2D_MULTISAMPLE", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_MULTISAMPLE_INDEX, extra_ARB_texture_multisample_es31" ],
[ "MAX_COLOR_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxColorTextureSamples), extra_ARB_texture_multisample_es31" ],
[ "MAX_DEPTH_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxDepthTextureSamples), extra_ARB_texture_multisample_es31" ],
[ "MAX_INTEGER_SAMPLES", "CONTEXT_INT(Const.MaxIntegerSamples), extra_ARB_texture_multisample_es31" ],
[ "SAMPLE_MASK", "CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample_es31" ],
[ "MAX_SAMPLE_MASK_WORDS", "CONST(1), extra_ARB_texture_multisample_es31" ],
]},
# Enums in OpenGL Core profile and ES 3.1
@ -717,13 +725,7 @@ descriptor=[
[ "TEXTURE_BUFFER_ARB", "LOC_CUSTOM, TYPE_INT, 0, extra_texture_buffer_object" ],
# GL_ARB_texture_multisample / GL 3.2
[ "TEXTURE_BINDING_2D_MULTISAMPLE", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_MULTISAMPLE_INDEX, extra_ARB_texture_multisample" ],
[ "TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX, extra_ARB_texture_multisample" ],
[ "MAX_COLOR_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxColorTextureSamples), extra_ARB_texture_multisample" ],
[ "MAX_DEPTH_TEXTURE_SAMPLES", "CONTEXT_INT(Const.MaxDepthTextureSamples), extra_ARB_texture_multisample" ],
[ "MAX_INTEGER_SAMPLES", "CONTEXT_INT(Const.MaxIntegerSamples), extra_ARB_texture_multisample" ],
[ "SAMPLE_MASK", "CONTEXT_BOOL(Multisample.SampleMask), extra_ARB_texture_multisample" ],
[ "MAX_SAMPLE_MASK_WORDS", "CONST(1), extra_ARB_texture_multisample" ],
# GL 3.0
[ "CONTEXT_FLAGS", "CONTEXT_INT(Const.ContextFlags), extra_version_30" ],