svga: Remove unnecessary headers.

This commit is contained in:
Vinson Lee 2010-01-21 12:12:11 -08:00
parent e19b3c01f4
commit c50fe2c55c
23 changed files with 0 additions and 47 deletions

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@ -26,7 +26,6 @@
#include "svga_cmd.h"
#include "pipe/p_inlines.h"
#include "util/u_prim.h"
#include "indices/u_indices.h"
#include "svga_hw_reg.h"

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@ -24,7 +24,6 @@
**********************************************************/
#include "pipe/p_inlines.h"
#include "util/u_prim.h"
#include "util/u_upload_mgr.h"
#include "indices/u_indices.h"

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@ -29,7 +29,6 @@
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_hw_reg.h"

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@ -30,9 +30,6 @@
#include "tgsi/tgsi_parse.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_hw_reg.h"
#include "svga_cmd.h"
/***********************************************************************
* Constant buffers

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@ -29,7 +29,6 @@
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_hw_reg.h"

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@ -33,7 +33,6 @@
#include "svga_hw_reg.h"
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_winsys.h"
#include "svga_draw.h"
#include "svga_state.h"
#include "svga_swtnl.h"

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@ -28,13 +28,8 @@
#include "svga_screen_texture.h"
#include "svga_context.h"
#include "svga_winsys.h"
#include "svga_draw.h"
#include "svga_debug.h"
#include "svga_hw_reg.h"
static void svga_flush( struct pipe_context *pipe,
unsigned flags,

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@ -32,11 +32,9 @@
#include "svga_screen.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_tgsi.h"
#include "svga_hw_reg.h"
#include "svga_cmd.h"
#include "svga_draw.h"
#include "svga_debug.h"

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@ -27,12 +27,6 @@
#include "svga_context.h"
#include "svga_screen_texture.h"
#include "svga_state.h"
#include "svga_winsys.h"
#include "svga_hw_reg.h"
static void svga_set_scissor_state( struct pipe_context *pipe,

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@ -32,7 +32,6 @@
#include "svga_screen.h"
#include "svga_screen_buffer.h"
#include "svga_winsys.h"
#include "svga_draw.h"
#include "svga_debug.h"

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@ -30,7 +30,6 @@
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_hw_reg.h"

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@ -32,9 +32,6 @@
#include "svga_context.h"
#include "svga_screen_texture.h"
#include "svga_state.h"
#include "svga_hw_reg.h"
#include "svga_debug.h"

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@ -32,10 +32,6 @@
#include "svga_screen.h"
#include "svga_screen_buffer.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_winsys.h"
#include "svga_hw_reg.h"
static void svga_set_vertex_buffers(struct pipe_context *pipe,

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@ -33,7 +33,6 @@
#include "svga_screen.h"
#include "svga_context.h"
#include "svga_state.h"
#include "svga_tgsi.h"
#include "svga_hw_reg.h"
#include "svga_cmd.h"

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@ -33,10 +33,8 @@
#include "svga_screen.h"
#include "svga_screen_texture.h"
#include "svga_screen_buffer.h"
#include "svga_cmd.h"
#include "svga_debug.h"
#include "svga_hw_reg.h"
#include "svga3d_shaderdefs.h"

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@ -32,8 +32,6 @@
#include "svga_cmd.h"
#include "svga_debug.h"
#include "svga_hw_reg.h"
/***********************************************************************
* Hardware state update

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@ -31,9 +31,6 @@
#include "svga_state.h"
#include "svga_cmd.h"
#include "svga_hw_reg.h"
struct rs_queue {
unsigned rs_count;

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@ -33,8 +33,6 @@
#include "svga_state.h"
#include "svga_cmd.h"
#include "svga_hw_reg.h"
void svga_cleanup_tss_binding(struct svga_context *svga)
{

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@ -31,7 +31,6 @@
#include "pipe/p_inlines.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_simple_shaders.h"
#include "svga_context.h"
#include "svga_state.h"

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@ -27,7 +27,6 @@
#include "draw/draw_vbuf.h"
#include "pipe/p_inlines.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_swtnl.h"

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@ -27,7 +27,6 @@
#include "draw/draw_vbuf.h"
#include "pipe/p_inlines.h"
#include "pipe/p_state.h"
#include "util/u_memory.h"
#include "svga_context.h"
#include "svga_swtnl.h"

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@ -29,9 +29,6 @@
#include "util/u_memory.h"
#include "svga_tgsi_emit.h"
#include "svga_context.h"
static boolean ps20_input( struct svga_shader_emitter *emit,

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@ -29,7 +29,6 @@
#include "util/u_memory.h"
#include "svga_tgsi_emit.h"
#include "svga_context.h"
static boolean translate_vs_ps_semantic( struct tgsi_declaration_semantic semantic,
unsigned *usage,