progs/trivial: add dlist-mat-tri.c

This commit is contained in:
Keith Whitwell 2009-06-30 18:35:17 +01:00
parent 1ca836f0de
commit c48c01c9e7
2 changed files with 183 additions and 0 deletions

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@ -20,6 +20,7 @@ SOURCES = \
clear.c \
dlist-dangling.c \
dlist-flat-tri.c \
dlist-mat-tri.c \
dlist-tri-flat-tri.c \
dlist-tri-mat-tri.c \
dlist-recursive-call.c \

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@ -0,0 +1,182 @@
/*
* Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
*
* Permission to use, copy, modify, distribute, and sell this software and
* its documentation for any purpose is hereby granted without fee, provided
* that (i) the above copyright notices and this permission notice appear in
* all copies of the software and related documentation, and (ii) the name of
* Silicon Graphics may not be used in any advertising or
* publicity relating to the software without the specific, prior written
* permission of Silicon Graphics.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
* ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
* ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
* WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
* LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <GL/glut.h>
#define CI_OFFSET_1 16
#define CI_OFFSET_2 32
GLenum doubleBuffer;
GLint list;
static GLfloat red[4] = {0.8, 0.1, 0.0, 1.0};
static GLfloat green[4] = {0.0, 0.8, 0.2, 1.0};
/*static GLfloat blue[4] = {0.2, 0.2, .7, 1.0};*/
static void Init(void)
{
fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
fflush(stderr);
glClear(GL_COLOR_BUFFER_BIT);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
glClearColor(0.0, 0.0, 1.0, 0.0);
list = glGenLists(1);
glNewList(list, GL_COMPILE);
/* XXX: this state-change will be executed regardless of whether
* the list is called from outside a begin/end pair:
*/
glMaterialfv(GL_FRONT, GL_AMBIENT, red);
glBegin(GL_TRIANGLES);
glVertex3f( -0.9, 0.9, -30.0);
glVertex3f( -0.9, -0.9, -30.0);
glVertex3f( 0.9, 0.0, -30.0);
glEnd();
glMaterialfv(GL_FRONT, GL_DIFFUSE, red);
glBegin(GL_TRIANGLES);
glVertex3f( -0.7, 0.7, -30.0);
glVertex3f( -0.7, -0.7, -30.0);
glVertex3f( 0.7, 0.0, -30.0);
glEnd();
/* This statechange is redundant:
*/
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
glBegin(GL_TRIANGLES);
glVertex3f( -0.5, 0.5, -30.0);
glVertex3f( -0.5, -0.5, -30.0);
glVertex3f( 0.5, 0.0, -30.0);
glEnd();
glEndList();
}
static void Reshape(int width, int height)
{
glViewport(0, 0, (GLint)width, (GLint)height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
glMatrixMode(GL_MODELVIEW);
}
static void Key(unsigned char key, int x, int y)
{
switch (key) {
case 27:
exit(1);
default:
return;
}
glutPostRedisplay();
}
static void Draw(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glShadeModel( GL_SMOOTH );
glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
glBegin(GL_TRIANGLES);
/* Note: call the list from inside a begin/end pair. The end is
* provided by the display list...
*/
glCallList(list);
glFlush();
if (doubleBuffer) {
glutSwapBuffers();
}
}
static GLenum Args(int argc, char **argv)
{
GLint i;
doubleBuffer = GL_FALSE;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-sb") == 0) {
doubleBuffer = GL_FALSE;
} else if (strcmp(argv[i], "-db") == 0) {
doubleBuffer = GL_TRUE;
} else {
fprintf(stderr, "%s (Bad option).\n", argv[i]);
return GL_FALSE;
}
}
return GL_TRUE;
}
int main(int argc, char **argv)
{
GLenum type;
glutInit(&argc, argv);
if (Args(argc, argv) == GL_FALSE) {
exit(1);
}
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
type = GLUT_RGB | GLUT_ALPHA;
type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
glutInitDisplayMode(type);
if (glutCreateWindow(*argv) == GL_FALSE) {
exit(1);
}
Init();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
glutMainLoop();
return 0;
}