panfrost: Allow bpp24 tiling
It's dumb that we have to but it does help RGB8 nontrivially. Alas. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5124>
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@ -411,7 +411,7 @@ panfrost_resource_create_bo(struct panfrost_device *dev, struct panfrost_resourc
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unsigned bpp = util_format_get_blocksizebits(res->format);
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bool is_2d = (res->target == PIPE_TEXTURE_2D);
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bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 32 || bpp == 64 || bpp == 128;
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bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 24 || bpp == 32 || bpp == 64 || bpp == 128;
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bool should_tile = (res->usage != PIPE_USAGE_STREAM);
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bool must_tile = (res->bind & PIPE_BIND_DEPTH_STENCIL) && (dev->quirks & MIDGARD_SFBD);
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bool can_tile = is_2d && is_sane_bpp && ((res->bind & ~valid_binding) == 0);
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@ -143,6 +143,11 @@ typedef struct {
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} __attribute__((packed)) pan_uint128_t;
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#endif
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typedef struct {
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uint16_t lo;
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uint8_t hi;
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} __attribute__((packed)) pan_uint24_t;
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/* Optimized routine to tile an aligned (w & 0xF == 0) texture. Explanation:
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*
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* dest_start precomputes the offset to the beginning of the first horizontal
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@ -235,6 +240,8 @@ TILED_ACCESS_TYPE(pan_uint128_t, 4);
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TILED_UNALIGNED_TYPE(uint8_t, store, shift) \
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else if (bpp == 16) \
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TILED_UNALIGNED_TYPE(uint16_t, store, shift) \
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else if (bpp == 24) \
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TILED_UNALIGNED_TYPE(pan_uint24_t, store, shift) \
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else if (bpp == 32) \
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TILED_UNALIGNED_TYPE(uint32_t, store, shift) \
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else if (bpp == 64) \
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@ -283,7 +290,7 @@ panfrost_access_tiled_image(void *dst, void *src,
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{
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const struct util_format_description *desc = util_format_description(format);
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if (desc->block.width > 1) {
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if (desc->block.width > 1 || desc->block.bits == 24) {
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panfrost_access_tiled_image_generic(dst, (void *) src,
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x, y, w, h,
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dst_stride, src_stride, desc, is_store);
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