mesa: make Xlib glXIsDirect() always return True

This commit is contained in:
Brian Paul 2009-02-04 08:42:30 -07:00
parent c06c74c0b8
commit c35a5aeb70
1 changed files with 3 additions and 3 deletions

View File

@ -1395,13 +1395,13 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list )
/**
* Init basic fields of a new fake_glx_context.
* If the MESA_GLX_FORCE_DIRECT env var is set, the context will be marked as
* a direct rendering context. Some apps won't run without this.
*/
static void
init_glx_context(struct fake_glx_context *glxCtx, Display *dpy)
{
GLboolean direct = _mesa_getenv("MESA_GLX_FORCE_DIRECT") ? GL_TRUE : GL_FALSE;
/* Always return True. See if anyone's confused... */
GLboolean direct = GL_TRUE;
glxCtx->xmesaContext->direct = direct;
glxCtx->glxContext.isDirect = direct;
glxCtx->glxContext.currentDpy = dpy;