anv/device: expose VK_KHR_shader_float16_int8 in gen8+

v2 (Jason):
 - Merge shaderFloat16 and shaderInt8 enablement into a single patch.
 - Merge extension enable.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
This commit is contained in:
Iago Toral Quiroga 2018-06-22 11:41:28 +02:00 committed by Juan A. Suarez Romero
parent 5a5d44b713
commit c2b8fb9a81
2 changed files with 10 additions and 0 deletions

View File

@ -1072,6 +1072,15 @@ void anv_GetPhysicalDeviceFeatures2(
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
VkPhysicalDeviceFloat16Int8FeaturesKHR *features = (void *)ext;
ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
features->shaderFloat16 = pdevice->info.gen >= 8;
features->shaderInt8 = pdevice->info.gen >= 8;
break;
}
default:
anv_debug_ignored_stype(ext->sType);
break;

View File

@ -105,6 +105,7 @@ EXTENSIONS = [
Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True),
Extension('VK_KHR_sampler_ycbcr_conversion', 1, True),
Extension('VK_KHR_shader_draw_parameters', 1, True),
Extension('VK_KHR_shader_float16_int8', 1, 'device->info.gen >= 8'),
Extension('VK_KHR_storage_buffer_storage_class', 1, True),
Extension('VK_KHR_surface', 25, 'ANV_HAS_SURFACE'),
Extension('VK_KHR_surface_protected_capabilities', 1, 'ANV_HAS_SURFACE'),