llvmpipe/cs: add shader caching

As for fragment shader, skip compilation step if we have the shaders

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5049>
This commit is contained in:
Dave Airlie 2020-05-13 10:49:51 +10:00
parent f0d91c9af3
commit c2864081e1
1 changed files with 45 additions and 3 deletions

View File

@ -46,6 +46,7 @@
#include "lp_cs_tpool.h"
#include "frontend/sw_winsys.h"
#include "nir/nir_to_tgsi_info.h"
#include "util/mesa-sha1.h"
#include "nir_serialize.h"
/** Fragment shader number (for debugging) */
@ -140,6 +141,9 @@ generate_compute(struct llvmpipe_context *lp,
lp_build_coro_declare_malloc_hooks(gallivm);
if (variant->gallivm->cache->data_size)
return;
context_ptr = LLVMGetParam(function, 0);
x_size_arg = LLVMGetParam(function, 1);
y_size_arg = LLVMGetParam(function, 2);
@ -673,13 +677,39 @@ lp_debug_cs_variant(const struct lp_compute_shader_variant *variant)
debug_printf("\n");
}
static void
lp_cs_get_ir_cache_key(struct lp_compute_shader_variant *variant,
unsigned char ir_sha1_cache_key[20])
{
struct blob blob = { 0 };
unsigned ir_size;
void *ir_binary;
blob_init(&blob);
nir_serialize(&blob, variant->shader->base.ir.nir, true);
ir_binary = blob.data;
ir_size = blob.size;
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
_mesa_sha1_update(&ctx, &variant->key, variant->shader->variant_key_size);
_mesa_sha1_update(&ctx, ir_binary, ir_size);
_mesa_sha1_final(&ctx, ir_sha1_cache_key);
blob_finish(&blob);
}
static struct lp_compute_shader_variant *
generate_variant(struct llvmpipe_context *lp,
struct lp_compute_shader *shader,
const struct lp_compute_shader_variant_key *key)
{
struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
struct lp_compute_shader_variant *variant;
char module_name[64];
unsigned char ir_sha1_cache_key[20];
struct lp_cached_code cached = { 0 };
bool needs_caching = false;
variant = MALLOC(sizeof *variant + shader->variant_key_size - sizeof variant->key);
if (!variant)
return NULL;
@ -688,18 +718,27 @@ generate_variant(struct llvmpipe_context *lp,
snprintf(module_name, sizeof(module_name), "cs%u_variant%u",
shader->no, shader->variants_created);
variant->gallivm = gallivm_create(module_name, lp->context, NULL);
variant->shader = shader;
memcpy(&variant->key, key, shader->variant_key_size);
if (shader->base.ir.nir) {
lp_cs_get_ir_cache_key(variant, ir_sha1_cache_key);
lp_disk_cache_find_shader(screen, &cached, ir_sha1_cache_key);
if (!cached.data_size)
needs_caching = true;
}
variant->gallivm = gallivm_create(module_name, lp->context, &cached);
if (!variant->gallivm) {
FREE(variant);
return NULL;
}
variant->shader = shader;
variant->list_item_global.base = variant;
variant->list_item_local.base = variant;
variant->no = shader->variants_created++;
memcpy(&variant->key, key, shader->variant_key_size);
if ((LP_DEBUG & DEBUG_CS) || (gallivm_debug & GALLIVM_DEBUG_IR)) {
lp_debug_cs_variant(variant);
@ -716,6 +755,9 @@ generate_variant(struct llvmpipe_context *lp,
variant->jit_function = (lp_jit_cs_func)gallivm_jit_function(variant->gallivm, variant->function);
if (needs_caching) {
lp_disk_cache_insert_shader(screen, &cached, ir_sha1_cache_key);
}
gallivm_free_ir(variant->gallivm);
return variant;
}