gallium/docs: document behavior of set_sample_mask()
The sample mask is used even if msaa is not explicity enabled when we have a framebuffer with multisampled surfaces. That's DX behavior and what the Radeon drivers do. Not sure about other drivers at this point. Reviewed-by: Roland Scheidegger <sroland@vmware.com>
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@ -64,7 +64,10 @@ objects. They all follow simple, one-method binding calls, e.g.
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* ``set_stencil_ref`` sets the stencil front and back reference values
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which are used as comparison values in stencil test.
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* ``set_blend_color``
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* ``set_sample_mask``
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* ``set_sample_mask`` sets the per-context multisample sample mask. Note
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that this takes effect even if multisampling is not explicitly enabled if
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the frambuffer surface(s) are multisampled. Also, this mask is AND-ed
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with the optional fragment shader sample mask output (when emitted).
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* ``set_min_samples`` sets the minimum number of samples that must be run.
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* ``set_clip_state``
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* ``set_polygon_stipple``
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