zink: move fence reset to submit thread
try to reduce job queue latency Acked-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11437>
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@ -333,6 +333,8 @@ submit_queue(void *data, void *gdata, int thread_index)
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bs->usage.unflushed = false;
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simple_mtx_unlock(&ctx->batch_mtx);
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vkResetFences(screen->dev, 1, &bs->fence.fence);
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uint64_t batch_id = bs->fence.batch_id;
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si.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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si.waitSemaphoreCount = 0;
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@ -521,7 +523,6 @@ zink_end_batch(struct zink_context *ctx, struct zink_batch *batch)
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debug_printf("vkEndCommandBuffer failed\n");
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return;
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}
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vkResetFences(zink_screen(ctx->base.screen)->dev, 1, &batch->state->fence.fence);
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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while (util_dynarray_contains(&batch->state->persistent_resources, struct zink_resource_object*)) {
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