mesa: remove unused DD_LINE_SMOOTH flag

Reviewed-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Brian Paul 2013-04-16 19:06:22 -06:00
parent f01f754ca1
commit c1c5d689c5
4 changed files with 1 additions and 6 deletions

View File

@ -100,7 +100,7 @@ void
_mesa_print_tri_caps( const char *name, GLuint flags )
{
_mesa_debug(NULL,
"%s: (0x%x) %s%s%s%s%s%s%s%s%s%s\n",
"%s: (0x%x) %s%s%s%s%s%s%s%s%s\n",
name,
flags,
(flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
@ -109,7 +109,6 @@ _mesa_print_tri_caps( const char *name, GLuint flags )
(flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
(flags & DD_TRI_OFFSET) ? "tri-offset, " : "",
(flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "",
(flags & DD_LINE_SMOOTH) ? "line-smooth, " : "",
(flags & DD_LINE_STIPPLE) ? "line-stipple, " : "",
(flags & DD_POINT_SMOOTH) ? "point-smooth, " : "",
(flags & DD_POINT_ATTEN) ? "point-atten, " : ""

View File

@ -431,7 +431,6 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
return;
FLUSH_VERTICES(ctx, _NEW_LINE);
ctx->Line.SmoothFlag = state;
ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
break;
case GL_LINE_STIPPLE:
if (ctx->API != API_OPENGL_COMPAT)

View File

@ -3173,7 +3173,6 @@ struct gl_matrix_stack
#define DD_TRI_SMOOTH (1 << 3)
#define DD_TRI_STIPPLE (1 << 4)
#define DD_TRI_OFFSET (1 << 5)
#define DD_LINE_SMOOTH (1 << 6)
#define DD_LINE_STIPPLE (1 << 7)
#define DD_POINT_SMOOTH (1 << 8)
#define DD_POINT_ATTEN (1 << 9)

View File

@ -366,8 +366,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state)
* Lines
*/
if (1/*new_state & _NEW_LINE*/) {
if (ctx->Line.SmoothFlag)
ctx->_TriangleCaps |= DD_LINE_SMOOTH;
if (ctx->Line.StippleFlag)
ctx->_TriangleCaps |= DD_LINE_STIPPLE;
}