freedreno/a6xx: Move per element offset to VFD_DECODE

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5140>
This commit is contained in:
Kristian H. Kristensen 2020-05-20 22:34:59 -07:00 committed by Marge Bot
parent 601a029e67
commit c15db8928f
1 changed files with 2 additions and 1 deletions

View File

@ -581,7 +581,7 @@ build_vbo_state(struct fd6_emit *emit, const struct ir3_shader_variant *vp)
const struct pipe_vertex_buffer *vb =
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
struct fd_resource *rsc = fd_resource(vb->buffer.resource);
uint32_t off = vb->buffer_offset + elem->src_offset;
uint32_t off = vb->buffer_offset;
uint32_t size = fd_bo_size(rsc->bo) - off;
#ifdef DEBUG
@ -611,6 +611,7 @@ build_vbo_state(struct fd6_emit *emit, const struct ir3_shader_variant *vp)
debug_assert(fmt != FMT6_NONE);
OUT_RING(ring, A6XX_VFD_DECODE_INSTR_IDX(j) |
A6XX_VFD_DECODE_INSTR_OFFSET(elem->src_offset) |
A6XX_VFD_DECODE_INSTR_FORMAT(fmt) |
COND(elem->instance_divisor, A6XX_VFD_DECODE_INSTR_INSTANCED) |
A6XX_VFD_DECODE_INSTR_SWAP(fd6_pipe2swap(pfmt)) |