intel/compiler: Stop adding params for texture sizes

We haven't needed this ever since we started using NIR for lowering
rectangle textures.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2017-09-29 10:12:12 -07:00
parent 4d4f149376
commit c0435b204a
2 changed files with 0 additions and 6 deletions

View File

@ -53,7 +53,6 @@ brw_codegen_cs_prog(struct brw_context *brw,
struct brw_cs_prog_key *key)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
const GLuint *program;
void *mem_ctx = ralloc_context(NULL);
GLuint program_size;
@ -87,8 +86,6 @@ brw_codegen_cs_prog(struct brw_context *brw,
/* The backend also sometimes add a param for the thread local id. */
prog_data.thread_local_id_index = param_count++;
/* The backend also sometimes adds params for texture size. */
param_count += 2 * ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits;
prog_data.base.param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.pull_param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.nr_params = param_count;

View File

@ -129,7 +129,6 @@ brw_codegen_wm_prog(struct brw_context *brw,
struct brw_vue_map *vue_map)
{
const struct gen_device_info *devinfo = &brw->screen->devinfo;
struct gl_context *ctx = &brw->ctx;
void *mem_ctx = ralloc_context(NULL);
struct brw_wm_prog_data prog_data;
const GLuint *program;
@ -150,8 +149,6 @@ brw_codegen_wm_prog(struct brw_context *brw,
* by the state cache.
*/
int param_count = fp->program.nir->num_uniforms / 4;
/* The backend also sometimes adds params for texture size. */
param_count += 2 * ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
prog_data.base.param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.pull_param = rzalloc_array(NULL, uint32_t, param_count);
prog_data.base.nr_params = param_count;