glsl: Fix typo in comment

Trivial.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick 2016-07-19 15:45:03 -07:00
parent aee9ab7de7
commit c011d7d900
1 changed files with 1 additions and 1 deletions

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@ -27,7 +27,7 @@
* compute invariant or precise values.
*
* The GLSL spec (depending on what version you read) says, among the
* conditions for geting bit-for-bit the same values on an invariant output:
* conditions for getting bit-for-bit the same values on an invariant output:
*
* "All operations in the consuming expressions and any intermediate
* expressions must be the same, with the same order of operands and same