ci: skip glsl-uniform-interstage-limits tests for softpipe jobs

these tests take over 5 minutes just locally, and the codepaths are mostly
shared with llvmpipe in the draw module, so there's not much point in running
them given that other drivers are more likely to catch any issues here over
softpipe, which is only more likely to catch timeouts

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10708>
This commit is contained in:
Mike Blumenkrantz 2021-05-07 13:53:47 -04:00 committed by Marge Bot
parent 3eee475e39
commit c0068ef495
1 changed files with 1 additions and 0 deletions

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@ -82,6 +82,7 @@ softpipe-piglit-quick:
-x glsl-4.50
-x gpu_shader4
-x gpu_shader5
-x glsl-uniform-interstage-limits
PIGLIT_PROFILES: quick_gl quick_shader
PIGLIT_RESULTS: softpipe-quick