mesa: pass vao as a function paramter
This change will allow reusing the same function for the EXT_direct_state_access implementation. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
parent
d80dece065
commit
bfc1e4c112
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@ -484,6 +484,8 @@ validate_array_format(struct gl_context *ctx, const char *func,
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* Do error checking for glVertex/Color/TexCoord/...Pointer functions.
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*
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* \param func name of calling function used for error reporting
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* \param vao the vao to update
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* \param obj the bound buffer object
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* \param attrib the attribute array index to update
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* \param legalTypes bitmask of *_BIT above indicating legal datatypes
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* \param sizeMin min allowable size value
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@ -498,14 +500,14 @@ validate_array_format(struct gl_context *ctx, const char *func,
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*/
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static void
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validate_array(struct gl_context *ctx, const char *func,
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struct gl_vertex_array_object *vao,
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struct gl_buffer_object *obj,
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GLuint attrib, GLbitfield legalTypesMask,
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GLint sizeMin, GLint sizeMax,
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GLint size, GLenum type, GLsizei stride,
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GLboolean normalized, GLboolean integer, GLboolean doubles,
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const GLvoid *ptr)
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{
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struct gl_vertex_array_object *vao = ctx->Array.VAO;
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/* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
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*
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* "Client vertex arrays - all vertex array attribute pointers must
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@ -547,7 +549,7 @@ validate_array(struct gl_context *ctx, const char *func,
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* 2.9.6), and the pointer argument is not NULL."
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*/
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if (ptr != NULL && vao != ctx->Array.DefaultVAO &&
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!_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
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!_mesa_is_bufferobj(obj)) {
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_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
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return;
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}
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@ -556,15 +558,16 @@ validate_array(struct gl_context *ctx, const char *func,
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static bool
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validate_array_and_format(struct gl_context *ctx, const char *func,
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struct gl_vertex_array_object *vao,
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struct gl_buffer_object *obj,
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GLuint attrib, GLbitfield legalTypes,
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GLint sizeMin, GLint sizeMax,
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GLint size, GLenum type, GLsizei stride,
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GLboolean normalized, GLboolean integer,
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GLboolean doubles, GLenum format, const GLvoid *ptr,
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struct gl_vertex_array_object *vao)
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GLboolean doubles, GLenum format, const GLvoid *ptr)
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{
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validate_array(ctx, func, attrib, legalTypes, sizeMin, sizeMax, size,
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type, stride, normalized, integer, doubles, ptr);
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validate_array(ctx, func, vao, obj, attrib, legalTypes, sizeMin, sizeMax,
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size, type, stride, normalized, integer, doubles, ptr);
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return validate_array_format(ctx, func, vao, attrib, legalTypes, sizeMin,
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sizeMax, size, type, normalized, integer,
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@ -575,6 +578,8 @@ validate_array_and_format(struct gl_context *ctx, const char *func,
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/**
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* Update state for glVertex/Color/TexCoord/...Pointer functions.
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*
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* \param vao the vao to update
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* \param obj the bound buffer object
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* \param attrib the attribute array index to update
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* \param format Either GL_RGBA or GL_BGRA.
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* \param sizeMax max allowable size value (may also be BGRA_OR_4)
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@ -588,14 +593,14 @@ validate_array_and_format(struct gl_context *ctx, const char *func,
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*/
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static void
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update_array(struct gl_context *ctx,
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struct gl_vertex_array_object *vao,
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struct gl_buffer_object *obj,
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GLuint attrib, GLenum format,
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GLint sizeMax,
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GLint size, GLenum type, GLsizei stride,
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GLboolean normalized, GLboolean integer, GLboolean doubles,
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const GLvoid *ptr)
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{
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struct gl_vertex_array_object *vao = ctx->Array.VAO;
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_mesa_update_array_format(ctx, vao, attrib, size, type, format,
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normalized, integer, doubles, 0);
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@ -616,7 +621,7 @@ update_array(struct gl_context *ctx,
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GLsizei effectiveStride = stride != 0 ?
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stride : array->Format._ElementSize;
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_mesa_bind_vertex_buffer(ctx, vao, attrib,
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ctx->Array.ArrayBufferObj, (GLintptr) ptr,
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obj, (GLintptr) ptr,
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effectiveStride);
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}
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@ -626,7 +631,8 @@ _mesa_VertexPointer_no_error(GLint size, GLenum type, GLsizei stride,
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{
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GET_CURRENT_CONTEXT(ctx);
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update_array(ctx, VERT_ATTRIB_POS, GL_RGBA, 4, size, type, stride,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_POS, GL_RGBA, 4, size, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -644,13 +650,15 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
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UNSIGNED_INT_2_10_10_10_REV_BIT |
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INT_2_10_10_10_REV_BIT);
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if (!validate_array_and_format(ctx, "glVertexPointer", VERT_ATTRIB_POS,
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legalTypes, 2, 4, size, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, format,
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ptr, ctx->Array.VAO))
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if (!validate_array_and_format(ctx, "glVertexPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_POS, legalTypes, 2, 4, size,
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type, stride, GL_FALSE, GL_FALSE, GL_FALSE,
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format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_POS, format, 4, size, type, stride,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_POS, format, 4, size, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -660,7 +668,8 @@ _mesa_NormalPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr )
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{
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GET_CURRENT_CONTEXT(ctx);
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update_array(ctx, VERT_ATTRIB_NORMAL, GL_RGBA, 3, 3, type, stride, GL_TRUE,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_NORMAL, GL_RGBA, 3, 3, type, stride, GL_TRUE,
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GL_FALSE, GL_FALSE, ptr);
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}
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@ -679,12 +688,14 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
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INT_2_10_10_10_REV_BIT);
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if (!validate_array_and_format(ctx, "glNormalPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_NORMAL, legalTypes, 3, 3, 3,
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type, stride, GL_TRUE, GL_FALSE,
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GL_FALSE, format, ptr, ctx->Array.VAO))
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GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_NORMAL, format, 3, 3, type, stride, GL_TRUE,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_NORMAL, format, 3, 3, type, stride, GL_TRUE,
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GL_FALSE, GL_FALSE, ptr);
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}
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@ -696,7 +707,8 @@ _mesa_ColorPointer_no_error(GLint size, GLenum type, GLsizei stride,
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GET_CURRENT_CONTEXT(ctx);
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GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
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update_array(ctx, VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
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type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -718,13 +730,14 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
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INT_2_10_10_10_REV_BIT);
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if (!validate_array_and_format(ctx, "glColorPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR0, legalTypes, sizeMin,
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BGRA_OR_4, size, type, stride, GL_TRUE,
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GL_FALSE, GL_FALSE, format, ptr,
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ctx->Array.VAO))
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GL_FALSE, GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
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type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -734,7 +747,8 @@ _mesa_FogCoordPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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GET_CURRENT_CONTEXT(ctx);
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update_array(ctx, VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE,
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GL_FALSE, GL_FALSE, ptr);
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}
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@ -748,12 +762,14 @@ _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
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const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
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if (!validate_array_and_format(ctx, "glFogCoordPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_FOG, legalTypes, 1, 1, 1,
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type, stride, GL_FALSE, GL_FALSE,
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GL_FALSE, format, ptr, ctx->Array.VAO))
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GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE,
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GL_FALSE, GL_FALSE, ptr);
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}
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@ -763,7 +779,8 @@ _mesa_IndexPointer_no_error(GLenum type, GLsizei stride, const GLvoid *ptr)
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{
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GET_CURRENT_CONTEXT(ctx);
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update_array(ctx, VERT_ATTRIB_COLOR_INDEX, GL_RGBA, 1, 1, type, stride,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR_INDEX, GL_RGBA, 1, 1, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -778,13 +795,14 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
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FLOAT_BIT | DOUBLE_BIT);
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if (!validate_array_and_format(ctx, "glIndexPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR_INDEX,
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legalTypes, 1, 1, 1, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, format,
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ptr, ctx->Array.VAO))
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GL_FALSE, GL_FALSE, GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_COLOR_INDEX, format, 1, 1, type, stride,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR_INDEX, format, 1, 1, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -796,7 +814,8 @@ _mesa_SecondaryColorPointer_no_error(GLint size, GLenum type,
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GET_CURRENT_CONTEXT(ctx);
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GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
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update_array(ctx, VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
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stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -816,13 +835,14 @@ _mesa_SecondaryColorPointer(GLint size, GLenum type,
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INT_2_10_10_10_REV_BIT);
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if (!validate_array_and_format(ctx, "glSecondaryColorPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR1, legalTypes, 3,
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BGRA_OR_4, size, type, stride,
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GL_TRUE, GL_FALSE, GL_FALSE, format, ptr,
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ctx->Array.VAO))
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GL_TRUE, GL_FALSE, GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
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stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -834,7 +854,8 @@ _mesa_TexCoordPointer_no_error(GLint size, GLenum type, GLsizei stride,
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GET_CURRENT_CONTEXT(ctx);
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const GLuint unit = ctx->Array.ActiveTexture;
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update_array(ctx, VERT_ATTRIB_TEX(unit), GL_RGBA, 4, size, type,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_TEX(unit), GL_RGBA, 4, size, type,
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stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -856,13 +877,14 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
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INT_2_10_10_10_REV_BIT);
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if (!validate_array_and_format(ctx, "glTexCoordPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_TEX(unit), legalTypes,
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sizeMin, 4, size, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, format, ptr,
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ctx->Array.VAO))
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GL_FALSE, GL_FALSE, GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_TEX(unit), format, 4, size, type,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_TEX(unit), format, 4, size, type,
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stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -874,7 +896,8 @@ _mesa_EdgeFlagPointer_no_error(GLsizei stride, const GLvoid *ptr)
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const GLboolean integer = GL_FALSE;
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GET_CURRENT_CONTEXT(ctx);
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update_array(ctx, VERT_ATTRIB_EDGEFLAG, GL_RGBA, 1, 1, GL_UNSIGNED_BYTE,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_EDGEFLAG, GL_RGBA, 1, 1, GL_UNSIGNED_BYTE,
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stride, GL_FALSE, integer, GL_FALSE, ptr);
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}
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@ -890,13 +913,14 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
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const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
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if (!validate_array_and_format(ctx, "glEdgeFlagPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_EDGEFLAG, legalTypes,
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1, 1, 1, GL_UNSIGNED_BYTE, stride,
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GL_FALSE, integer, GL_FALSE, format, ptr,
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ctx->Array.VAO))
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GL_FALSE, integer, GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_EDGEFLAG, format, 1, 1, GL_UNSIGNED_BYTE,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_EDGEFLAG, format, 1, 1, GL_UNSIGNED_BYTE,
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stride, GL_FALSE, integer, GL_FALSE, ptr);
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}
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@ -907,7 +931,8 @@ _mesa_PointSizePointerOES_no_error(GLenum type, GLsizei stride,
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{
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GET_CURRENT_CONTEXT(ctx);
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update_array(ctx, VERT_ATTRIB_POINT_SIZE, GL_RGBA, 1, 1, type, stride,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_POINT_SIZE, GL_RGBA, 1, 1, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -927,12 +952,14 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
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const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
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if (!validate_array_and_format(ctx, "glPointSizePointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_POINT_SIZE, legalTypes,
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1, 1, 1, type, stride, GL_FALSE, GL_FALSE,
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GL_FALSE, format, ptr, ctx->Array.VAO))
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GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_POINT_SIZE, format, 1, 1, type, stride,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_POINT_SIZE, format, 1, 1, type, stride,
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GL_FALSE, GL_FALSE, GL_FALSE, ptr);
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}
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@ -945,7 +972,8 @@ _mesa_VertexAttribPointer_no_error(GLuint index, GLint size, GLenum type,
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GET_CURRENT_CONTEXT(ctx);
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GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
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update_array(ctx, VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
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size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
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}
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@ -978,13 +1006,14 @@ _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
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UNSIGNED_INT_10F_11F_11F_REV_BIT);
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if (!validate_array_and_format(ctx, "glVertexAttribPointer",
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ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_GENERIC(index), legalTypes,
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1, BGRA_OR_4, size, type, stride,
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normalized, GL_FALSE, GL_FALSE, format,
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ptr, ctx->Array.VAO))
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normalized, GL_FALSE, GL_FALSE, format, ptr))
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return;
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update_array(ctx, VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
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update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
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VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
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size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
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}
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@ -997,7 +1026,8 @@ _mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
|
|||
const GLboolean integer = GL_TRUE;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
update_array(ctx, VERT_ATTRIB_GENERIC(index), GL_RGBA, 4, size, type,
|
||||
update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_GENERIC(index), GL_RGBA, 4, size, type,
|
||||
stride, normalized, integer, GL_FALSE, ptr);
|
||||
}
|
||||
|
||||
|
@ -1027,13 +1057,14 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
|
|||
INT_BIT | UNSIGNED_INT_BIT);
|
||||
|
||||
if (!validate_array_and_format(ctx, "glVertexAttribIPointer",
|
||||
ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_GENERIC(index), legalTypes,
|
||||
1, 4, size, type, stride,
|
||||
normalized, integer, GL_FALSE, format,
|
||||
ptr, ctx->Array.VAO))
|
||||
normalized, integer, GL_FALSE, format, ptr))
|
||||
return;
|
||||
|
||||
update_array(ctx, VERT_ATTRIB_GENERIC(index), format, 4, size, type,
|
||||
update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_GENERIC(index), format, 4, size, type,
|
||||
stride, normalized, integer, GL_FALSE, ptr);
|
||||
}
|
||||
|
||||
|
@ -1044,7 +1075,8 @@ _mesa_VertexAttribLPointer_no_error(GLuint index, GLint size, GLenum type,
|
|||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
update_array(ctx, VERT_ATTRIB_GENERIC(index), GL_RGBA, 4, size, type,
|
||||
update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_GENERIC(index), GL_RGBA, 4, size, type,
|
||||
stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
|
||||
}
|
||||
|
||||
|
@ -1064,13 +1096,14 @@ _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
|
|||
const GLbitfield legalTypes = DOUBLE_BIT;
|
||||
|
||||
if (!validate_array_and_format(ctx, "glVertexAttribLPointer",
|
||||
ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_GENERIC(index), legalTypes,
|
||||
1, 4, size, type, stride,
|
||||
GL_FALSE, GL_FALSE, GL_TRUE, format,
|
||||
ptr, ctx->Array.VAO))
|
||||
GL_FALSE, GL_FALSE, GL_TRUE, format, ptr))
|
||||
return;
|
||||
|
||||
update_array(ctx, VERT_ATTRIB_GENERIC(index), format, 4, size, type,
|
||||
update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_GENERIC(index), format, 4, size, type,
|
||||
stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
|
||||
}
|
||||
|
||||
|
@ -1688,13 +1721,14 @@ _mesa_MultiTexCoordPointerEXT(GLenum texunit, GLint size, GLenum type,
|
|||
INT_2_10_10_10_REV_BIT);
|
||||
|
||||
if (!validate_array_and_format(ctx, "glMultiTexCoordPointerEXT",
|
||||
ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_TEX(unit), legalTypes,
|
||||
sizeMin, 4, size, type, stride,
|
||||
GL_FALSE, GL_FALSE, GL_FALSE, format, ptr,
|
||||
ctx->Array.VAO))
|
||||
GL_FALSE, GL_FALSE, GL_FALSE, format, ptr))
|
||||
return;
|
||||
|
||||
update_array(ctx, VERT_ATTRIB_TEX(unit), format, 4, size, type,
|
||||
update_array(ctx, ctx->Array.VAO, ctx->Array.ArrayBufferObj,
|
||||
VERT_ATTRIB_TEX(unit), format, 4, size, type,
|
||||
stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue