First pass at updating these drivers with pipeline_stage struct changes.

This commit is contained in:
Keith Whitwell 2005-04-22 22:42:09 +00:00
parent 963586b871
commit bf87f86493
11 changed files with 70 additions and 447 deletions

View File

@ -209,31 +209,12 @@ static GLboolean gamma_run_render( GLcontext *ctx,
}
static void gamma_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct tnl_pipeline_stage _gamma_render_stage =
{
"gamma render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
gamma_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
gamma_run_render /* run */
};

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@ -161,31 +161,13 @@ static GLboolean i810_run_render( GLcontext *ctx,
}
static void i810_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct tnl_pipeline_stage _i810_render_stage =
{
"i810 render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
i810_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
i810_run_render /* run */
};

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@ -215,30 +215,12 @@ static GLboolean i830_run_render( GLcontext *ctx,
}
static void i830_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct tnl_pipeline_stage _i830_render_stage =
{
"i830 render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
i830_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
i830_run_render /* run */
};

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@ -229,31 +229,12 @@ static GLboolean intel_run_render( GLcontext *ctx,
return GL_FALSE; /* finished the pipe */
}
static void intel_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct tnl_pipeline_stage _intel_render_stage =
{
"intel render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
intel_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
intel_run_render /* run */
};

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@ -161,30 +161,12 @@ static GLboolean mga_run_render( GLcontext *ctx,
}
static void mga_check_render( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct tnl_pipeline_stage _mga_render_stage =
{
"mga render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
mga_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
mga_run_render /* run */
};

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@ -384,7 +384,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
return GL_FALSE;
r200ReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
r200EmitArrays( ctx, stage->inputs );
r200EmitArrays( ctx, tnl->render_inputs );
rmesa->tcl.Elts = VB->Elts;
@ -408,85 +408,15 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
static void r200_check_tcl_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint inputs = VERT_BIT_POS;
GLuint unit;
/* Validate state:
*/
if (rmesa->NewGLState)
r200ValidateState( ctx );
if (ctx->RenderMode == GL_RENDER) {
/* Make all this event-driven:
*/
if (ctx->Light.Enabled) {
inputs |= VERT_BIT_NORMAL;
if (1 || ctx->Light.ColorMaterialEnabled) {
inputs |= VERT_BIT_COLOR0;
}
}
else {
inputs |= VERT_BIT_COLOR0;
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
inputs |= VERT_BIT_COLOR1;
}
}
if ( ctx->Fog.FogCoordinateSource == GL_FOG_COORD ) {
inputs |= VERT_BIT_FOG;
}
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
if (ctx->Texture.Unit[unit]._ReallyEnabled) {
if (rmesa->TexGenNeedNormals[unit]) {
inputs |= VERT_BIT_NORMAL;
}
inputs |= VERT_BIT_TEX(unit);
}
}
stage->inputs = inputs;
stage->active = 1;
}
else
stage->active = 0;
}
static void r200_init_tcl_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->check = r200_check_tcl_render;
stage->check( ctx, stage );
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
/* Initial state for tcl stage.
*/
const struct tnl_pipeline_stage _r200_tcl_stage =
{
"r200 render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_LIGHT|
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, NULL, /* changed_inputs, private */
dtr, /* destructor */
r200_init_tcl_render, /* check - initially set to alloc data */
NULL, /* private */
NULL,
NULL,
NULL,
r200_run_tcl_render /* run */
};

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@ -603,7 +603,7 @@ static GLboolean radeon_run_render( GLcontext *ctx,
tnl_render_func *tab = TAG(render_tab_verts);
GLuint i;
if (rmesa->swtcl.indexed_verts.buf && (!VB->Elts || stage->changed_inputs))
if (rmesa->swtcl.indexed_verts.buf)
RELEASE_ELT_VERTS();
if (rmesa->swtcl.RenderIndex != 0 ||
@ -646,32 +646,14 @@ static GLboolean radeon_run_render( GLcontext *ctx,
static void radeon_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
const struct tnl_pipeline_stage _radeon_render_stage =
{
"radeon render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, NULL, /* changed_inputs, private */
dtr, /* destructor */
radeon_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
radeon_run_render /* run */
};
@ -704,10 +686,7 @@ static GLboolean run_texrect_stage( GLcontext *ctx,
return GL_TRUE;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT))
continue;
if (stage->changed_inputs & VERT_BIT_TEX(i)) {
if (ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_RECT_BIT) {
struct gl_texture_object *texObj = ctx->Texture.Unit[i].CurrentRect;
struct gl_texture_image *texImage = texObj->Image[0][texObj->BaseLevel];
const GLfloat iw = 1.0/texImage->Width;
@ -722,9 +701,9 @@ static GLboolean run_texrect_stage( GLcontext *ctx,
out[j][1] = in[1] * ih;
in = (GLfloat *)((GLubyte *)in + instride);
}
}
VB->TexCoordPtr[i] = &store->texcoord[i];
VB->TexCoordPtr[i] = &store->texcoord[i];
}
}
return GL_TRUE;
@ -748,30 +727,9 @@ static GLboolean alloc_texrect_data( GLcontext *ctx,
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
_mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
/* Now run the stage.
*/
stage->run = run_texrect_stage;
return stage->run( ctx, stage );
return GL_TRUE;
}
static void check_texrect( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
GLuint flags = 0;
if (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT)
flags |= VERT_BIT_TEX0;
if (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT)
flags |= VERT_BIT_TEX1;
stage->inputs = flags;
stage->outputs = flags;
stage->active = (flags != 0);
}
static void free_texrect_data( struct tnl_pipeline_stage *stage )
{
struct texrect_stage_data *store = TEXRECT_STAGE_DATA(stage);
@ -786,20 +744,14 @@ static void free_texrect_data( struct tnl_pipeline_stage *stage )
}
}
const struct tnl_pipeline_stage _radeon_texrect_stage =
{
"radeon texrect stage", /* name */
_NEW_TEXTURE, /* check_state */
_NEW_TEXTURE, /* run_state */
GL_TRUE, /* active? */
0, /* inputs */
0, /* outputs */
0, /* changed_inputs */
NULL, /* private data */
free_texrect_data, /* destructor */
check_texrect, /* check */
alloc_texrect_data, /* run -- initially set to init */
NULL,
alloc_texrect_data,
free_texrect_data,
NULL,
run_texrect_stage
};

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@ -303,8 +303,8 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
if (VB->Count == 0)
return GL_FALSE;
radeonReleaseArrays( ctx, stage->changed_inputs );
radeonEmitArrays( ctx, stage->inputs );
radeonReleaseArrays( ctx, ~0 );
radeonEmitArrays( ctx, tnl->render_inputs );
rmesa->tcl.Elts = VB->Elts;
@ -328,86 +328,15 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
static void radeon_check_tcl_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
GLuint inputs = VERT_BIT_POS;
if (ctx->RenderMode == GL_RENDER) {
/* Make all this event-driven:
*/
if (ctx->Light.Enabled) {
inputs |= VERT_BIT_NORMAL;
if (1 || ctx->Light.ColorMaterialEnabled) {
inputs |= VERT_BIT_COLOR0;
}
}
else {
inputs |= VERT_BIT_COLOR0;
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
inputs |= VERT_BIT_COLOR1;
}
}
if (ctx->Texture.Unit[0]._ReallyEnabled) {
if (ctx->Texture.Unit[0].TexGenEnabled) {
if (rmesa->TexGenNeedNormals[0]) {
inputs |= VERT_BIT_NORMAL;
}
} else {
inputs |= VERT_BIT_TEX0;
}
}
if (ctx->Texture.Unit[1]._ReallyEnabled) {
if (ctx->Texture.Unit[1].TexGenEnabled) {
if (rmesa->TexGenNeedNormals[1]) {
inputs |= VERT_BIT_NORMAL;
}
} else {
inputs |= VERT_BIT_TEX1;
}
}
stage->inputs = inputs;
stage->active = 1;
}
else
stage->active = 0;
}
static void radeon_init_tcl_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->check = radeon_check_tcl_render;
stage->check( ctx, stage );
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
/* Initial state for tcl stage.
*/
const struct tnl_pipeline_stage _radeon_tcl_stage =
{
"radeon render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_LIGHT|
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, NULL, /* changed_inputs, private */
dtr, /* destructor */
radeon_init_tcl_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
radeon_run_tcl_render /* run */
};

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@ -191,62 +191,13 @@ static GLboolean s3v_run_render( GLcontext *ctx,
}
static void s3v_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
s3vContextPtr vmesa = S3V_CONTEXT(ctx);
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
DEBUG(("s3v_check_render\n"));
if (ctx->RenderMode == GL_RENDER) {
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) {
DEBUG(("DD_SEPARATE_SPECULAR\n"));
inputs |= VERT_BIT_COLOR1;
}
if (ctx->Texture.Unit[0]._ReallyEnabled) {
DEBUG(("ctx->Texture.Unit[0]._ReallyEnabled\n"));
inputs |= VERT_BIT_TEX(0);
}
if (ctx->Texture.Unit[1]._ReallyEnabled) {
DEBUG(("ctx->Texture.Unit[1]._ReallyEnabled\n"));
inputs |= VERT_BIT_TEX(1);
}
if (ctx->Fog.Enabled) {
DEBUG(("ctx->Fog.Enabled\n"));
inputs |= VERT_BIT_FOG;
}
}
stage->inputs = inputs;
vmesa->SetupNewInputs = inputs;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
/* hack to silence a compiler warning */
(void) &s3v_validate_render;
}
const struct tnl_pipeline_stage _s3v_render_stage =
{
"s3v render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
s3v_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
s3v_run_render /* run */
};

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@ -151,7 +151,7 @@ static GLboolean savage_run_render( GLcontext *ctx,
GLboolean valid;
GLuint i;
if (savageHaveIndexedVerts(imesa) && (!VB->Elts || stage->changed_inputs))
if (savageHaveIndexedVerts(imesa))
savageReleaseIndexedVerts(imesa);
if (imesa->savageScreen->chipset < S3_SAVAGE4 &&
@ -211,31 +211,13 @@ static GLboolean savage_run_render( GLcontext *ctx,
return GL_FALSE; /* finished the pipe */
}
static void savage_check_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
stage->active = SAVAGE_CONTEXT(ctx)->enable_fastpath;
}
static void dtr( struct tnl_pipeline_stage *stage )
{
(void)stage;
}
struct tnl_pipeline_stage _savage_render_stage =
{
"savage render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
dtr, /* destructor */
savage_check_render, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
savage_run_render /* run */
};
@ -244,6 +226,7 @@ struct tnl_pipeline_stage _savage_render_stage =
/* Pipeline stage for texture coordinate normalization */
/**********************************************************************/
struct texnorm_stage_data {
GLboolean active;
GLvector4f texcoord[MAX_TEXTURE_UNITS];
};
@ -259,12 +242,11 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
if (imesa->Fallback)
if (imesa->Fallback || !store->active)
return GL_TRUE;
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) {
if (!(stage->inputs & stage->changed_inputs & VERT_BIT_TEX(i)) ||
VB->TexCoordPtr[i]->size == 4)
if (VB->TexCoordPtr[i]->size == 4)
/* Never try to normalize homogenous tex coords! */
continue;
@ -335,16 +317,14 @@ static GLboolean alloc_texnorm_data( GLcontext *ctx,
for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++)
_mesa_vector4f_alloc( &store->texcoord[i], 0, VB->Size, 32 );
/* Now run the stage.
*/
stage->run = run_texnorm_stage;
return stage->run( ctx, stage );
return GL_TRUE;
}
static void check_texnorm( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
static void validate_texnorm( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
struct texnorm_stage_data *store = TEXNORM_STAGE_DATA(stage);
GLuint flags = 0;
if (((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) &&
@ -359,9 +339,7 @@ static void check_texnorm( GLcontext *ctx,
(ctx->Texture.Unit[1]._Current->WrapT == GL_REPEAT)))
flags |= VERT_BIT_TEX1;
stage->inputs = flags;
stage->outputs = flags;
stage->active = (flags != 0);
store->active = (flags != 0);
}
static void free_texnorm_data( struct tnl_pipeline_stage *stage )
@ -381,14 +359,9 @@ static void free_texnorm_data( struct tnl_pipeline_stage *stage )
struct tnl_pipeline_stage _savage_texnorm_stage =
{
"savage texture coordinate normalization stage", /* name */
_NEW_TEXTURE, /* check_state */
_NEW_TEXTURE, /* run_state */
GL_TRUE, /* active? */
0, /* inputs */
0, /* outputs */
0, /* changed_inputs */
NULL, /* private data */
free_texnorm_data, /* destructor */
check_texnorm, /* check */
alloc_texnorm_data, /* run -- initially set to init */
free_texnorm_data, /* destructor */
validate_texnorm,
run_texnorm_stage
};

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@ -118,33 +118,13 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
return GL_FALSE; /* finished the pipe */
}
static void via_check_fastrender(GLcontext *ctx,
struct tnl_pipeline_stage *stage)
{
stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
}
static void fastdtr(struct tnl_pipeline_stage *stage)
{
(void)stage;
}
const struct tnl_pipeline_stage _via_fastrender_stage =
{
"via fast render",
(_DD_NEW_SEPARATE_SPECULAR |
_NEW_TEXTURE|
_NEW_FOG|
_NEW_RENDERMODE), /* re-check (new inputs) */
0, /* re-run (always runs) */
GL_TRUE, /* active */
0, 0, /* inputs (set in check_render), outputs */
0, 0, /* changed_inputs, private */
fastdtr, /* destructor */
via_check_fastrender, /* check - initially set to alloc data */
NULL,
NULL,
NULL,
NULL,
via_run_fastrender /* run */
};