nv30: fix KILL_IF breakage
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=66858
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@ -197,7 +197,7 @@ nvfx_fp_emit(struct nvfx_fpc *fpc, struct nvfx_insn insn)
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hw = &fp->insn[fpc->inst_offset];
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memset(hw, 0, sizeof(uint32_t) * 4);
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if (insn.op == NVFX_FP_OP_OPCODE_KILL_IF)
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if (insn.op == NVFX_FP_OP_OPCODE_KIL)
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fp->fp_control |= NV30_3D_FP_CONTROL_USES_KIL;
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hw[0] |= (insn.op << NVFX_FP_OP_OPCODE_SHIFT);
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hw[0] |= (insn.mask << NVFX_FP_OP_OUTMASK_SHIFT);
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