drawarrayrange fix
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@ -1,4 +1,4 @@
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/* $Id: t_array_api.c,v 1.31 2003/03/01 01:50:26 brianp Exp $ */
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/* $Id: t_array_api.c,v 1.32 2003/04/10 10:03:30 keithw Exp $ */
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/*
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* Mesa 3-D graphics library
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@ -77,6 +77,7 @@ static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode,
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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int i;
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FLUSH_CURRENT( ctx, 0 );
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/* _mesa_debug(ctx, "%s\n", __FUNCTION__); */
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@ -90,6 +91,9 @@ static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode,
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tnl->vb.PrimitiveLength[0] = count;
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tnl->vb.Elts = (GLuint *)indices;
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for (i = 0 ; i < count ; i++)
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indices[i] -= start;
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if (ctx->Array.LockCount)
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tnl->Driver.RunPipeline( ctx );
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else {
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@ -99,6 +103,9 @@ static void _tnl_draw_range_elements( GLcontext *ctx, GLenum mode,
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tnl->Driver.RunPipeline( ctx );
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tnl->pipeline.run_input_changes |= ctx->Array._Enabled;
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}
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for (i = 0 ; i < count ; i++)
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indices[i] += start;
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}
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