ac/nir: Refactor mesh shader output code to smaller functions.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15034>
This commit is contained in:
Timur Kristóf 2022-02-17 16:05:09 +01:00 committed by Marge Bot
parent a84789f795
commit bf519a7d47
1 changed files with 50 additions and 10 deletions

View File

@ -1958,6 +1958,51 @@ ac_nir_lower_ngg_gs(nir_shader *shader,
nir_metadata_preserve(impl, nir_metadata_none);
}
static void
ms_store_prim_indices(nir_builder *b,
nir_ssa_def *val,
nir_ssa_def *offset_src,
unsigned offset_const,
lower_ngg_ms_state *s)
{
assert(val->num_components <= 3);
if (!offset_src)
offset_src = nir_imm_int(b, 0);
nir_store_shared(b, nir_u2u8(b, val), offset_src, .base = s->prim_vtx_indices_addr + offset_const);
}
static nir_ssa_def *
ms_load_prim_indices(nir_builder *b,
nir_ssa_def *offset_src,
unsigned offset_const,
lower_ngg_ms_state *s)
{
if (!offset_src)
offset_src = nir_imm_int(b, 0);
return nir_load_shared(b, 1, 8, offset_src, .base = s->prim_vtx_indices_addr + offset_const);
}
static void
ms_store_num_prims(nir_builder *b,
nir_ssa_def *store_val,
lower_ngg_ms_state *s)
{
nir_ssa_def *addr = nir_imm_int(b, 0);
nir_store_shared(b, nir_u2u32(b, store_val), addr, .base = s->numprims_lds_addr);
}
static nir_ssa_def *
ms_load_num_prims(nir_builder *b,
lower_ngg_ms_state *s)
{
nir_ssa_def *addr = nir_imm_int(b, 0);
return nir_load_shared(b, 1, 32, addr, .base = s->numprims_lds_addr);
}
static nir_ssa_def *
lower_ms_store_output(nir_builder *b,
nir_intrinsic_instr *intrin,
@ -1979,8 +2024,7 @@ lower_ms_store_output(nir_builder *b,
assert(nir_src_is_const(intrin->src[1]) && nir_src_as_uint(intrin->src[1]) == 0);
assert(base == 0);
nir_ssa_def *addr = nir_imm_int(b, 0);
nir_store_shared(b, nir_u2u32(b, store_val), addr, .base = s->numprims_lds_addr);
ms_store_num_prims(b, store_val, s);
} else if (io_sem.location == VARYING_SLOT_PRIMITIVE_INDICES) {
/* Contrary to the name, these are not primitive indices, but
* vertex indices for each vertex of the output primitives.
@ -1988,8 +2032,7 @@ lower_ms_store_output(nir_builder *b,
*/
nir_ssa_def *offset_src = nir_get_io_offset_src(intrin)->ssa;
nir_store_shared(b, nir_u2u8(b, store_val), offset_src,
.base = s->prim_vtx_indices_addr + base);
ms_store_prim_indices(b, store_val, offset_src, base, s);
} else {
unreachable("Invalid mesh shader output");
}
@ -2013,12 +2056,10 @@ lower_ms_load_output(nir_builder *b,
assert(nir_src_is_const(intrin->src[1]) && nir_src_as_uint(intrin->src[1]) == 0);
assert(base == 0);
nir_ssa_def *addr = nir_imm_int(b, 0);
return nir_load_shared(b, 1, 32, addr, .base = s->numprims_lds_addr);
return ms_load_num_prims(b, s);
} else if (io_sem.location == VARYING_SLOT_PRIMITIVE_INDICES) {
nir_ssa_def *offset_src = nir_get_io_offset_src(intrin)->ssa;
nir_ssa_def *index = nir_load_shared(b, 1, 8, offset_src,
.base = s->prim_vtx_indices_addr + base);
nir_ssa_def *index = ms_load_prim_indices(b, offset_src, base, s);
return nir_u2u(b, index, intrin->dest.ssa.bit_size);
}
@ -2355,11 +2396,10 @@ emit_ms_finale(nir_shader *shader, lower_ngg_ms_state *s)
* - No longer need to ensure that these variables are readable by any invocation.
*/
nir_ssa_def *loaded_num_prm;
nir_ssa_def *zero = nir_imm_int(b, 0);
nir_ssa_def *dont_care = nir_ssa_undef(b, 1, 32);
nir_if *if_elected = nir_push_if(b, nir_elect(b, 1));
{
loaded_num_prm = nir_load_shared(b, 1, 32, zero, .base = s->numprims_lds_addr);
loaded_num_prm = ms_load_num_prims(b, s);
}
nir_pop_if(b, if_elected);
loaded_num_prm = nir_if_phi(b, loaded_num_prm, dont_care);