etnaviv: Consolidate buffer references from framebuffers

We were leaking surfaces because the references taken in
etna_set_framebuffer_state weren't being released on context destroy.

Instead of just directly releasing those references in
etna_context_destroy, use the util_copy_framebuffer_state helper.

Take the chance to remove the duplicated buffer references in
compiled_framebuffer_state to avoid confusion.

The leak can be reproduced with a client that continuously creates and
destroys contexts.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reported-by: Sjoerd Simons <sjoerd.simons@collabora.co.uk>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
This commit is contained in:
Tomeu Vizoso 2018-12-17 09:56:00 +01:00 committed by Christian Gmeiner
parent d1ce7eba8b
commit bf1dfcc3e8
3 changed files with 9 additions and 10 deletions

View File

@ -63,6 +63,8 @@ etna_context_destroy(struct pipe_context *pctx)
if (ctx->dummy_rt)
etna_bo_del(ctx->dummy_rt);
util_copy_framebuffer_state(&ctx->framebuffer_s, NULL);
if (ctx->primconvert)
util_primconvert_destroy(ctx->primconvert);
@ -294,10 +296,10 @@ etna_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
if (DBG_ENABLED(ETNA_DBG_FLUSH_ALL))
pctx->flush(pctx, NULL, 0);
if (ctx->framebuffer.cbuf)
etna_resource(ctx->framebuffer.cbuf->texture)->seqno++;
if (ctx->framebuffer.zsbuf)
etna_resource(ctx->framebuffer.zsbuf->texture)->seqno++;
if (ctx->framebuffer_s.cbufs[0])
etna_resource(ctx->framebuffer_s.cbufs[0]->texture)->seqno++;
if (ctx->framebuffer_s.zsbuf)
etna_resource(ctx->framebuffer_s.zsbuf->texture)->seqno++;
if (info->index_size && indexbuf != info->index.resource)
pipe_resource_reference(&indexbuf, NULL);
}

View File

@ -182,7 +182,6 @@ struct compiled_viewport_state {
/* Compiled pipe_framebuffer_state */
struct compiled_framebuffer_state {
struct pipe_surface *cbuf, *zsbuf; /* keep reference to surfaces */
uint32_t GL_MULTI_SAMPLE_CONFIG;
uint32_t PE_COLOR_FORMAT;
uint32_t PE_DEPTH_CONFIG;

View File

@ -37,6 +37,7 @@
#include "etnaviv_surface.h"
#include "etnaviv_translate.h"
#include "etnaviv_util.h"
#include "util/u_framebuffer.h"
#include "util/u_helpers.h"
#include "util/u_inlines.h"
#include "util/u_math.h"
@ -130,7 +131,6 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
etna_update_render_resource(pctx, cbuf->base.texture);
pipe_surface_reference(&cs->cbuf, &cbuf->base);
cs->PE_COLOR_FORMAT =
VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
@ -182,7 +182,6 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
nr_samples_color = cbuf->base.texture->nr_samples;
} else {
pipe_surface_reference(&cs->cbuf, NULL);
/* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
* VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
* color target */
@ -202,7 +201,6 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
etna_update_render_resource(pctx, zsbuf->base.texture);
pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
uint32_t depth_format = translate_depth_format(zsbuf->base.format);
@ -253,7 +251,6 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
nr_samples_depth = zsbuf->base.texture->nr_samples;
} else {
pipe_surface_reference(&cs->zsbuf, NULL);
cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
cs->PE_DEPTH_ADDR.bo = NULL;
cs->PE_DEPTH_STRIDE = 0;
@ -326,7 +323,8 @@ etna_set_framebuffer_state(struct pipe_context *pctx,
*/
cs->PE_LOGIC_OP = VIVS_PE_LOGIC_OP_SINGLE_BUFFER(ctx->specs.single_buffer ? 3 : 0);
ctx->framebuffer_s = *sv; /* keep copy of original structure */
/* keep copy of original structure */
util_copy_framebuffer_state(&ctx->framebuffer_s, sv);
ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER | ETNA_DIRTY_DERIVE_TS;
}