mesa/es: Remove redundant alpha function validation

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Ian Romanick 2011-09-20 16:17:16 -07:00
parent 8f55d83569
commit bf03589882
2 changed files with 0 additions and 26 deletions

View File

@ -882,16 +882,6 @@
<param name="func" type="GLenum"/>
<param name="ref" type="GLtype"/>
</proto>
<desc name="func">
<value name="GL_NEVER"/>
<value name="GL_LESS"/>
<value name="GL_EQUAL"/>
<value name="GL_LEQUAL"/>
<value name="GL_GREATER"/>
<value name="GL_NOTEQUAL"/>
<value name="GL_GEQUAL"/>
<value name="GL_ALWAYS"/>
</desc>
</template>
<template name="BlendFunc">

View File

@ -38,22 +38,6 @@
void GL_APIENTRY
_es_AlphaFuncx(GLenum func, GLclampx ref)
{
switch(func) {
case GL_NEVER:
case GL_LESS:
case GL_EQUAL:
case GL_LEQUAL:
case GL_GREATER:
case GL_NOTEQUAL:
case GL_GEQUAL:
case GL_ALWAYS:
break;
default:
_mesa_error(_mesa_get_current_context(), GL_INVALID_ENUM,
"glAlphaFuncx(func=0x%x)", func);
return;
}
_mesa_AlphaFunc(func, (GLclampf) (ref / 65536.0f));
}