glsl: Generalize MSVC fix for strcasecmp().
This will let us use strcasecmp() from anywhere inside Mesa without having to worry about the fact that it doesn't exist in MSVC. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -66,14 +66,8 @@ static bool match_layout_qualifier(const char *s1, const char *s2,
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*/
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if (state->es_shader)
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return strcmp(s1, s2);
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else {
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#if defined(_MSC_VER)
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/* MSVC doesn't have a strcasecmp() function; instead it has _stricmp. */
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return _stricmp(s1, s2);
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#else
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else
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return strcasecmp(s1, s2);
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#endif
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}
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}
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%}
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@ -141,6 +141,7 @@ static inline float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); }
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static inline float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; }
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static inline int isblank(int ch) { return ch == ' ' || ch == '\t'; }
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#define strtoll(p, e, b) _strtoi64(p, e, b)
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#define strcasecmp(s1, s2) _stricmp(s1, s2)
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#endif
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/*@}*/
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