anv/blorp: make anv_cmd_buffer_alloc_blorp_binding_table() return a VkResult

Instead of asserting inside the function, and then use use that information
to return early from its callers upon failure.

v2:
  - Make sure that clear_color_attachment() and
    clear_depth_stencil_attachment() get the VkResult as well so they
    avoid executing the batch if an error happened. (Topi)

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Iago Toral Quiroga 2017-03-09 11:49:01 +01:00
parent a578b06d7b
commit be52f9693a
3 changed files with 46 additions and 26 deletions

View File

@ -912,45 +912,52 @@ void anv_CmdClearDepthStencilImage(
blorp_batch_finish(&batch);
}
struct anv_state
VkResult
anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
uint32_t num_entries,
uint32_t *state_offset)
uint32_t *state_offset,
struct anv_state *bt_state)
{
struct anv_state bt_state =
anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
state_offset);
if (bt_state.map == NULL) {
*bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
state_offset);
if (bt_state->map == NULL) {
/* We ran out of space. Grab a new binding table block. */
MAYBE_UNUSED VkResult result =
anv_cmd_buffer_new_binding_table_block(cmd_buffer);
assert(result == VK_SUCCESS);
VkResult result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
if (result != VK_SUCCESS)
return result;
/* Re-emit state base addresses so we get the new surface state base
* address before we start emitting binding tables etc.
*/
anv_cmd_buffer_emit_state_base_address(cmd_buffer);
bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
state_offset);
assert(bt_state.map != NULL);
*bt_state = anv_cmd_buffer_alloc_binding_table(cmd_buffer, num_entries,
state_offset);
assert(bt_state->map != NULL);
}
return bt_state;
return VK_SUCCESS;
}
static uint32_t
static VkResult
binding_table_for_surface_state(struct anv_cmd_buffer *cmd_buffer,
struct anv_state surface_state)
struct anv_state surface_state,
uint32_t *bt_offset)
{
uint32_t state_offset;
struct anv_state bt_state =
anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, 1, &state_offset);
struct anv_state bt_state;
VkResult result =
anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, 1, &state_offset,
&bt_state);
if (result != VK_SUCCESS)
return result;
uint32_t *bt_map = bt_state.map;
bt_map[0] = surface_state.offset + state_offset;
return bt_state.offset;
*bt_offset = bt_state.offset;
return VK_SUCCESS;
}
static void
@ -971,8 +978,12 @@ clear_color_attachment(struct anv_cmd_buffer *cmd_buffer,
struct anv_attachment_state *att_state =
&cmd_buffer->state.attachments[att_idx];
uint32_t binding_table =
binding_table_for_surface_state(cmd_buffer, att_state->color_rt_state);
uint32_t binding_table;
VkResult result =
binding_table_for_surface_state(cmd_buffer, att_state->color_rt_state,
&binding_table);
if (result != VK_SUCCESS)
return;
union isl_color_value clear_color =
vk_to_isl_color(attachment->clearValue.color);
@ -1017,9 +1028,13 @@ clear_depth_stencil_attachment(struct anv_cmd_buffer *cmd_buffer,
VK_IMAGE_TILING_OPTIMAL);
}
uint32_t binding_table =
uint32_t binding_table;
VkResult result =
binding_table_for_surface_state(cmd_buffer,
cmd_buffer->state.null_surface_state);
cmd_buffer->state.null_surface_state,
&binding_table);
if (result != VK_SUCCESS)
return;
for (uint32_t r = 0; r < rectCount; ++r) {
const VkOffset2D offset = pRects[r].rect.offset;

View File

@ -1476,10 +1476,11 @@ void anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer);
const struct anv_image_view *
anv_cmd_buffer_get_depth_stencil_view(const struct anv_cmd_buffer *cmd_buffer);
struct anv_state
VkResult
anv_cmd_buffer_alloc_blorp_binding_table(struct anv_cmd_buffer *cmd_buffer,
uint32_t num_entries,
uint32_t *state_offset);
uint32_t *state_offset,
struct anv_state *bt_state);
void anv_cmd_buffer_dump(struct anv_cmd_buffer *cmd_buffer);

View File

@ -89,9 +89,13 @@ blorp_alloc_binding_table(struct blorp_batch *batch, unsigned num_entries,
struct anv_cmd_buffer *cmd_buffer = batch->driver_batch;
uint32_t state_offset;
struct anv_state bt_state =
struct anv_state bt_state;
VkResult result =
anv_cmd_buffer_alloc_blorp_binding_table(cmd_buffer, num_entries,
&state_offset);
&state_offset, &bt_state);
if (result != VK_SUCCESS)
return;
uint32_t *bt_map = bt_state.map;
*bt_offset = bt_state.offset;