svga: fix starting index for system values

Currently, the starting index for system values is assigned to
the next index after the highest index of the tgsi declared input registers.
But the tgsi index might be different from the actual assigned index, hence
this might cause overlap of indices.
With this patch, the shader linker keeps track of the highest index of the
translated input registers, and the next index will be used for the
starting index for system values.

Fixes SHIM errors running arb_copy_image-formats on SM4_1 device.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Charmaine Lee 2017-10-04 16:51:35 -07:00 committed by Brian Paul
parent 569f838987
commit be1993d6ed
3 changed files with 13 additions and 3 deletions

View File

@ -96,11 +96,13 @@ svga_link_shaders(const struct tgsi_shader_info *outshader_info,
linkage->input_map[i] = j;
}
}
linkage->input_map_max = free_slot - 1;
/* Debug */
if (SVGA_DEBUG & DEBUG_TGSI) {
unsigned reg = 0;
debug_printf("### linkage info:\n");
debug_printf("### linkage info: num_inputs=%d input_map_max=%d\n",
linkage->num_inputs, linkage->input_map_max);
for (i = 0; i < linkage->num_inputs; i++) {

View File

@ -9,6 +9,7 @@ struct svga_context;
struct shader_linkage
{
unsigned num_inputs;
unsigned input_map_max; /* highest index of mapped inputs */
ubyte input_map[PIPE_MAX_SHADER_INPUTS];
};

View File

@ -1890,7 +1890,7 @@ alloc_immediate_int4(struct svga_shader_emitter_v10 *emit,
static unsigned
alloc_system_value_index(struct svga_shader_emitter_v10 *emit, unsigned index)
{
const unsigned n = emit->info.file_max[TGSI_FILE_INPUT] + 1 + index;
const unsigned n = emit->linkage.input_map_max + 1 + index;
assert(index < ARRAY_SIZE(emit->system_value_indexes));
emit->system_value_indexes[index] = n;
return n;
@ -2377,8 +2377,8 @@ emit_system_value_declaration(struct svga_shader_emitter_v10 *emit,
* index as the argument. See emit_sample_position_instructions().
*/
assert(emit->version >= 41);
index = alloc_system_value_index(emit, index);
emit->fs.sample_pos_sys_index = index;
index = alloc_system_value_index(emit, index);
break;
default:
debug_printf("unexpected sytem value semantic index %u\n",
@ -6992,6 +6992,13 @@ svga_tgsi_vgpu10_translate(struct svga_context *svga,
svga_link_shaders(&vs->base.info, &emit->info, &emit->linkage);
}
/* Since vertex shader does not need to go through the linker to
* establish the input map, we need to make sure the highest index
* of input registers is set properly here.
*/
emit->linkage.input_map_max = MAX2((int)emit->linkage.input_map_max,
emit->info.file_max[TGSI_FILE_INPUT]);
determine_clipping_mode(emit);
if (unit == PIPE_SHADER_GEOMETRY || unit == PIPE_SHADER_VERTEX) {