dri/nouveau: Remove unnecessary flush.
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bdd19da218
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@ -353,8 +353,6 @@ nouveau_validate_framebuffer(GLcontext *ctx)
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validate_framebuffer(dri_ctx, dri_read,
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&dri_ctx->dri2.read_stamp);
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if (nouveau_next_dirty_state(ctx) >= 0) {
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if (nouveau_next_dirty_state(ctx) >= 0)
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nouveau_state_emit(ctx);
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FIRE_RING(context_chan(ctx));
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}
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}
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